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				3D Freelance
				Posted: Tue Apr 10, 2012 8:11 pm
				by Last Known Hero
				Picked up another contract (recently started up again) and I haven't shown you guys much work lately so here is the progress so far..
The concept art I have to follow:
http://i161.photobucket.com/albums/t223 ... _boy_2.jpg
And here is the model at the second stage (sculpting):
 
Not perfect but it's getting closer 

 
			
					
				Re: 3D Freelance
				Posted: Tue Apr 10, 2012 8:42 pm
				by Chris
				WOW!
			 
			
					
				Re: 3D Freelance
				Posted: Tue Apr 10, 2012 10:40 pm
				by SpiritWebb
				Very nice work
			 
			
					
				Re: 3D Freelance
				Posted: Wed Apr 11, 2012 3:09 am
				by Jackolantern
				Wow, very nice! I can even see all the same features in his face from the concept picture. No idea how you get those levels of detail from just looking at the picture lol. Awesome work, as always!
			 
			
					
				Re: 3D Freelance
				Posted: Wed Apr 25, 2012 12:39 pm
				by Shihonoryu
				Thats awesome LKH!
I wanna see moar though!
			 
			
					
				Re: 3D Freelance
				Posted: Wed Apr 25, 2012 8:33 pm
				by Last Known Hero
				Thanks Shi, I'm working on the low poly now actually! When I'm done the mesh I'll post that, then eventually with the textures too 
 
You might get to see a lot of work in the near future, I've got a 16 grand/3 month contract pending. And while I wait for the word if it's on or not I'll be posting my own WIP for a personal project. Expect a lot bud!
 
			
					
				Re: 3D Freelance
				Posted: Thu Apr 26, 2012 12:53 am
				by Shihonoryu
				....wow 

 
			
					
				Re: 3D Freelance
				Posted: Thu Apr 26, 2012 8:42 pm
				by Last Known Hero
				Posting my low poly later tonight! Hopefully with and without normal maps (if I can get them baked). The model is to be no more than 8k triangles (1 quad=2 tris) and right now I am at 7608 triangles, leaving 392 left, and 12 is going to be for both eyes (maybe less) then 370 for hair and 10 for other details. Cutting it close for comfort :S
I'm finding this machine to be way to old to work with high poly sculpts. Anything over 2 million polygons is crashing..
More screens soon!!
			 
			
					
				Re: 3D Freelance
				Posted: Thu Apr 26, 2012 9:47 pm
				by Shihonoryu
				My comp crashed today working with a face sculpt at 1.5 mill D:
good thing im getting a new computer this summer!
cant wait for screens
			 
			
					
				Re: 3D Freelance
				Posted: Fri Apr 27, 2012 3:46 am
				by Last Known Hero
				Yeah I lied, screens will be tomorrow night. forgot I had to work at 8 am tomorrow morning so I need sleep tonight.
Waste of NOS energy drink, no all-nighter for this cowboy's night.