3D Freelance
- Last Known Hero
- Posts: 807
- Joined: Wed Aug 26, 2009 12:28 am
3D Freelance
Picked up another contract (recently started up again) and I haven't shown you guys much work lately so here is the progress so far..
The concept art I have to follow:
http://i161.photobucket.com/albums/t223 ... _boy_2.jpg
And here is the model at the second stage (sculpting):
Not perfect but it's getting closer
The concept art I have to follow:
http://i161.photobucket.com/albums/t223 ... _boy_2.jpg
And here is the model at the second stage (sculpting):
Not perfect but it's getting closer
Power3DArt
-Current Project: Fault [Pre-Alpha]
- Jackolantern
- Posts: 10891
- Joined: Wed Jul 01, 2009 11:00 pm
Re: 3D Freelance
Wow, very nice! I can even see all the same features in his face from the concept picture. No idea how you get those levels of detail from just looking at the picture lol. Awesome work, as always!
The indelible lord of tl;dr
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- Posts: 255
- Joined: Sun Dec 12, 2010 7:30 am
- Last Known Hero
- Posts: 807
- Joined: Wed Aug 26, 2009 12:28 am
Re: 3D Freelance
Thanks Shi, I'm working on the low poly now actually! When I'm done the mesh I'll post that, then eventually with the textures too
You might get to see a lot of work in the near future, I've got a 16 grand/3 month contract pending. And while I wait for the word if it's on or not I'll be posting my own WIP for a personal project. Expect a lot bud!
You might get to see a lot of work in the near future, I've got a 16 grand/3 month contract pending. And while I wait for the word if it's on or not I'll be posting my own WIP for a personal project. Expect a lot bud!
Power3DArt
-Current Project: Fault [Pre-Alpha]
-
- Posts: 255
- Joined: Sun Dec 12, 2010 7:30 am
- Last Known Hero
- Posts: 807
- Joined: Wed Aug 26, 2009 12:28 am
Re: 3D Freelance
Posting my low poly later tonight! Hopefully with and without normal maps (if I can get them baked). The model is to be no more than 8k triangles (1 quad=2 tris) and right now I am at 7608 triangles, leaving 392 left, and 12 is going to be for both eyes (maybe less) then 370 for hair and 10 for other details. Cutting it close for comfort :S
I'm finding this machine to be way to old to work with high poly sculpts. Anything over 2 million polygons is crashing..
More screens soon!!
I'm finding this machine to be way to old to work with high poly sculpts. Anything over 2 million polygons is crashing..
More screens soon!!
Power3DArt
-Current Project: Fault [Pre-Alpha]
-
- Posts: 255
- Joined: Sun Dec 12, 2010 7:30 am
Re: 3D Freelance
My comp crashed today working with a face sculpt at 1.5 mill D:
good thing im getting a new computer this summer!
cant wait for screens
good thing im getting a new computer this summer!
cant wait for screens
- Last Known Hero
- Posts: 807
- Joined: Wed Aug 26, 2009 12:28 am
Re: 3D Freelance
Yeah I lied, screens will be tomorrow night. forgot I had to work at 8 am tomorrow morning so I need sleep tonight.
Waste of NOS energy drink, no all-nighter for this cowboy's night.
Waste of NOS energy drink, no all-nighter for this cowboy's night.
Power3DArt
-Current Project: Fault [Pre-Alpha]