Need help to finish your game?
Posted: Tue Dec 13, 2011 10:43 pm
You’ve got a great game idea; you’ve put together a team, and started with gusto. But now, all the details are swamping you. There are bugs, and incomplete features, and testing, and marketing, and advertising… It’s getting hard to remember the tradeoffs you made and why. You are trying to get it all done, but the “little things” are slowing progress. You see yourself as an artist or a programmer and a game designer, not a chief cook and bottle washer. You are in a swamp of conflicting issues and you are having trouble keeping your eyes on the big picture, not to mention keeping your team motivated! Maybe some of your people aren’t pulling their weight anymore, maybe some have left.
I’m the guy who fixes those problems.
I get the game finished. I keep track of the schedules, the details, the next steps that mean you get done on time. I don’t make the big decisions, in fact, I don’t make any decisions at all. I just make sure you know what decisions need to be made, and when, and what the pros, cons, and consequences are.
I make sure everybody knows what their job is, what they are doing tomorrow, next week, and next month. I make sure you know if they are having trouble getting there.
I help with all the documents - the Game Design Proposal, the Art Bible, the Audio Bible, the Q/A Test Plan, the Project Plan, the Technical Specifications, the Level Design Documents and the Marketing Plan. I can even help with assembling the materials so you can seek outside funding. I make sure you know when your marketing and advertising materials need to get to the game reviewers and websites. I can help you schedule for growing your company by hiring additional people.
I can also help with things like setting up your versioning software, your build processes, and your naming conventions (You do have naming conventions for your artwork and audio don’t you?)
I have hands on experience with designing games, programming, art and audio creation, testing, release, and publishing. I know what it takes to get your game done. I also have experience with marketing, advertising, web design, and legal issues. I have worked with teams of all sizes - online and face to face. I have worked with million dollar budgets and no budget at all. And I know how to keep multiple projects going at once, so if your company is trying to get more than one thing done I can handle it.
I even teach all these things at a college level.
I don’t work for free, but by working with several companies like yours, I can be reasonable. So, if your project has gone off-track, and you want to get your game finished and out the door, then e-mail me at the address below and we’ll talk.
ddougher@pariahgames.com
I’m the guy who fixes those problems.
I get the game finished. I keep track of the schedules, the details, the next steps that mean you get done on time. I don’t make the big decisions, in fact, I don’t make any decisions at all. I just make sure you know what decisions need to be made, and when, and what the pros, cons, and consequences are.
I make sure everybody knows what their job is, what they are doing tomorrow, next week, and next month. I make sure you know if they are having trouble getting there.
I help with all the documents - the Game Design Proposal, the Art Bible, the Audio Bible, the Q/A Test Plan, the Project Plan, the Technical Specifications, the Level Design Documents and the Marketing Plan. I can even help with assembling the materials so you can seek outside funding. I make sure you know when your marketing and advertising materials need to get to the game reviewers and websites. I can help you schedule for growing your company by hiring additional people.
I can also help with things like setting up your versioning software, your build processes, and your naming conventions (You do have naming conventions for your artwork and audio don’t you?)
I have hands on experience with designing games, programming, art and audio creation, testing, release, and publishing. I know what it takes to get your game done. I also have experience with marketing, advertising, web design, and legal issues. I have worked with teams of all sizes - online and face to face. I have worked with million dollar budgets and no budget at all. And I know how to keep multiple projects going at once, so if your company is trying to get more than one thing done I can handle it.
I even teach all these things at a college level.
I don’t work for free, but by working with several companies like yours, I can be reasonable. So, if your project has gone off-track, and you want to get your game finished and out the door, then e-mail me at the address below and we’ll talk.
ddougher@pariahgames.com