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ARC 3d and Mesh lab.

Posted: Mon Jul 06, 2009 6:16 am
by kyraneth
Ok, here are my latest artsy softs finds:

First is mesh lab. It's some sort of 3d processing software, that can optimize your models in many aspects to make them efficient for your realtime use. It has poly reduction, displacement painting, automatic normals flipping etc... I suggest you check it out.


The second one, ARC 3d is more of a service than software. using their software, you upload several masked reference images to their server, which processes them and spits out a 3d model from the images an hour later :D That can be pretty useful to recreate some real inanimate object and make it move :)

Re: ARC 3d and Mesh lab.

Posted: Thu Jul 30, 2009 5:48 pm
by Noctrine
Hmm, I really need to look into (or atleast have someone look into) how they accomplished this. ArpyG's terrain is in DIRE need of something like this.

All and all, nice find. Thanks ^^

Re: ARC 3d and Mesh lab.

Posted: Thu Jul 30, 2009 7:33 pm
by Jackolantern
kyraneth wrote:First is mesh lab. It's some sort of 3d processing software, that can optimize your models in many aspects to make them efficient for your realtime use. It has poly reduction, displacement painting, automatic normals flipping etc... I suggest you check it out.
This reminds me of Action 3D. It is a commercial application sold by The Game Creators for mesh poly reduction. It seems to work pretty well, too, as I know some people that use it. I wonder how it compares to the open-source Mesh Lab.

Re: ARC 3d and Mesh lab.

Posted: Fri Jul 31, 2009 11:56 am
by kyraneth
Glad to be of help :) I have personally never used action 3d, and i would likee to see a comparaison from someone who used both.

Re: ARC 3d and Mesh lab.

Posted: Fri Jul 31, 2009 5:22 pm
by Jackolantern
They have a trial of Action 3D here. I would also be interested in a side-by-side of mesh lab and Action 3D.

Re: ARC 3d and Mesh lab.

Posted: Mon Aug 03, 2009 7:34 pm
by kyraneth
thank you for the link :)