Tsunagari Tile Engine [DEAD PROJECT]
Posted: Thu Jul 07, 2011 9:27 pm
This project is defunct, see this thread.
Edit: Current version is Alpha Preview Release 4 "Akatsuki" Revision 1, discussed and linked on page 2.
This is a tile engine project I started with a partner near the beginning of this year. I plan to finish it. We hit Alpha a few weeks ago and have a bit to show for it. There's a development roadmap at the main site, and we're moving along quickly.
Alpha Preview Release 1 Revision 4 is currently available for download, and the project is open source.
===ABOUT===
Tsunagari is a tile engine inspired by the cult classic game Yume Nikki. It is intended as an open source replacement for the popular proprietary RPGMaker game development suite that the original and most fangames were/are written on. The main focus is compatibility with all features of the original game, and beyond that it strives to add networking and additional features. Tsunagari is written in C++, using the Gosu framework.
===FEATURES===
Tsunagari will be a comprehensive game design suite for singleplayer 2D games. The engine will support several styles, such as roguelikes, RPGs, and RTS games. Multiplayer support is more difficult, and is not expected to be present in the first release. Tsunagari is intended as an open source replacement for game design suites such as RPGMaker, and will allow Python scripting for the event system, and for additional custom functionality. As a suite, Tsunagari aims to allow as much game variation as possible without direct modifications to the engine source code. Game design will require manual file editing during the Alpha and Beta phases, but a game editor suite will be shipped with the first major release.
===LINKS===
Website: http://tileengine.org/
Forums: http://forum.omegasdg.com/
Official IRC: irc://irc.datnode.net/tsunagari
Source Repository: https://github.com/tachyonimpact/Tsunagari
Source Tarball: http://omegasdg.com/files/Tsunagari-Alp ... v4.tar.bz2
Windows Binary: http://omegasdg.com/files/Tsunagari-Alp ... v5-Bin.zip (Windows Hotfix)
A note for do-it-yourselfers: Primary dependencies for compiling Tsunagari from source are listed in "README.txt". Note that the secondary dependencies of these dependencies are not listed. Also note that Tsunagari requires the latest GIT development version of the Gosu library, and will not compile with the latest release version.
Edit: Current version is Alpha Preview Release 4 "Akatsuki" Revision 1, discussed and linked on page 2.
This is a tile engine project I started with a partner near the beginning of this year. I plan to finish it. We hit Alpha a few weeks ago and have a bit to show for it. There's a development roadmap at the main site, and we're moving along quickly.
Alpha Preview Release 1 Revision 4 is currently available for download, and the project is open source.
===ABOUT===
Tsunagari is a tile engine inspired by the cult classic game Yume Nikki. It is intended as an open source replacement for the popular proprietary RPGMaker game development suite that the original and most fangames were/are written on. The main focus is compatibility with all features of the original game, and beyond that it strives to add networking and additional features. Tsunagari is written in C++, using the Gosu framework.
===FEATURES===
Tsunagari will be a comprehensive game design suite for singleplayer 2D games. The engine will support several styles, such as roguelikes, RPGs, and RTS games. Multiplayer support is more difficult, and is not expected to be present in the first release. Tsunagari is intended as an open source replacement for game design suites such as RPGMaker, and will allow Python scripting for the event system, and for additional custom functionality. As a suite, Tsunagari aims to allow as much game variation as possible without direct modifications to the engine source code. Game design will require manual file editing during the Alpha and Beta phases, but a game editor suite will be shipped with the first major release.
===LINKS===
Website: http://tileengine.org/
Forums: http://forum.omegasdg.com/
Official IRC: irc://irc.datnode.net/tsunagari
Source Repository: https://github.com/tachyonimpact/Tsunagari
Source Tarball: http://omegasdg.com/files/Tsunagari-Alp ... v4.tar.bz2
Windows Binary: http://omegasdg.com/files/Tsunagari-Alp ... v5-Bin.zip (Windows Hotfix)
A note for do-it-yourselfers: Primary dependencies for compiling Tsunagari from source are listed in "README.txt". Note that the secondary dependencies of these dependencies are not listed. Also note that Tsunagari requires the latest GIT development version of the Gosu library, and will not compile with the latest release version.