Bringing in a little table top to PBBG...
Posted: Fri Feb 11, 2011 5:18 am
I thought up a mechanic to do something a bit like table top roleplay. I'll describe it, quickly mocking up a few numbers.
Okay, so it'd be pretty normal browser game stuff, but at random times it brings up a screen which gives you a text box, where you can describe what your character would have done. This kind of lets you step outside of just having various action buttons. The data would be santised (by my 100% effective, if slow, method...)
When it prompts for you to type out what actions your PC would do, if you fill in something you'll get X amount of game money or points or something good like that. Yeah, some people might just type erweruewrewyhui, but that's okay, the games currency can take it.
Next is that it tells the player if theirs is checked as a valid move, they will get Y amount of money or points. Say ten times as much as X. Sometimes if it's really good you get 20 times as much. And sometimes if it's crap, like dsuhewriuer, you get nothing!
Okay, behind the scenes two things can happen. One is that each new day they log in, there's a 20% chance the computer will automatically give the okay to the text and the user will get the $$$.
Also I'll have a script that only I can run, which goes through and plucks one of these descriptions from the database at random and shows it to me, with the option of giving the x10 reward or the x20 reward, or nothing if they've been a plonker. With the 20% random chance from above, it gives me atleast five days to check it, but if I fall behind in checking the 20% means it doesn't backlog.
Note: There's a bit of psychology at play because while people could type hfkjsdhfkjl and perhaps the 20% would okay them for the points, they will be paranoid that the admin/me will check. So they will probably put the effort in
It sounds complicated but I think it'd be pretty simple in play and fun. It's obviously not an immediate responce mechanic, but it would allow you to describe what your characters doing, something outside the usual action buttons, and earn more from having done so.
Okay, so it'd be pretty normal browser game stuff, but at random times it brings up a screen which gives you a text box, where you can describe what your character would have done. This kind of lets you step outside of just having various action buttons. The data would be santised (by my 100% effective, if slow, method...)
When it prompts for you to type out what actions your PC would do, if you fill in something you'll get X amount of game money or points or something good like that. Yeah, some people might just type erweruewrewyhui, but that's okay, the games currency can take it.
Next is that it tells the player if theirs is checked as a valid move, they will get Y amount of money or points. Say ten times as much as X. Sometimes if it's really good you get 20 times as much. And sometimes if it's crap, like dsuhewriuer, you get nothing!
Okay, behind the scenes two things can happen. One is that each new day they log in, there's a 20% chance the computer will automatically give the okay to the text and the user will get the $$$.
Also I'll have a script that only I can run, which goes through and plucks one of these descriptions from the database at random and shows it to me, with the option of giving the x10 reward or the x20 reward, or nothing if they've been a plonker. With the 20% random chance from above, it gives me atleast five days to check it, but if I fall behind in checking the 20% means it doesn't backlog.
Note: There's a bit of psychology at play because while people could type hfkjsdhfkjl and perhaps the 20% would okay them for the points, they will be paranoid that the admin/me will check. So they will probably put the effort in
It sounds complicated but I think it'd be pretty simple in play and fun. It's obviously not an immediate responce mechanic, but it would allow you to describe what your characters doing, something outside the usual action buttons, and earn more from having done so.