The Art Off (For ArpyG)
Posted: Thu Jun 25, 2009 7:11 pm
Well, I get an hour every day for lunch. For the past few weeks, I have mostly been filling that hour with more work whilst I eat whatever I got from the Cafeteria as I have very little I could do while at work. Then I decided, why not make some cool stuff.
So I am going back to my roots, I'm going to design a level that we can use for testing stuff in ArpyG. So I talked to Xezero, and we came up with a great idea. How about you guys in the community suggest what type of stuff you want to see in this level? Since you know, we are building arpyG for for all you indie guys out there.
So suggest away. But at lunchtime tomorrow (Sometime between 11:30 and 1:30 EST) I stop taking suggestions and make the design sheets that will guide the next week of modeling.
- Noc
So I am going back to my roots, I'm going to design a level that we can use for testing stuff in ArpyG. So I talked to Xezero, and we came up with a great idea. How about you guys in the community suggest what type of stuff you want to see in this level? Since you know, we are building arpyG for for all you indie guys out there.
So suggest away. But at lunchtime tomorrow (Sometime between 11:30 and 1:30 EST) I stop taking suggestions and make the design sheets that will guide the next week of modeling.
- Noc