How do you like your games?
Posted: Fri Jun 19, 2009 8:39 pm
Purely from a design aesthetic standpoint (which of course means it could really have something to do with any area). But more specifically I mean like:
What drives the game, what purpose of does the game serve. There is always a lot of talk in the industry about how artistic games are, and discussions about games being art or toys and what not. So yeah, in the games you make and the games you like what is the I guess drive behind them?
As for me:
While I certainly do enjoy those games that are 'artistic', but no matter how artistic and creative they are the game means little to me if it isn't really fun. I think one of the things that makes games an art form in its own is the unique way that they are capable of entertaining people. Especially in these days where most games (that at least put in the effort) are visually appealing.
There is probably a bit more, but I have to think of the right way to structure it so it makes sense. Anyway, what do you all think?
What drives the game, what purpose of does the game serve. There is always a lot of talk in the industry about how artistic games are, and discussions about games being art or toys and what not. So yeah, in the games you make and the games you like what is the I guess drive behind them?
As for me:
While I certainly do enjoy those games that are 'artistic', but no matter how artistic and creative they are the game means little to me if it isn't really fun. I think one of the things that makes games an art form in its own is the unique way that they are capable of entertaining people. Especially in these days where most games (that at least put in the effort) are visually appealing.
There is probably a bit more, but I have to think of the right way to structure it so it makes sense. Anyway, what do you all think?