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spellllssss!
Posted: Sun Oct 17, 2010 6:04 am
by darspire
hey guys,
I have a teencie weencie problem.
when i select "use spell" and then use the spell i want, it says the spell does X amount of damage, but then the HP of the enemy creature does not go down. ive been trying to fix it on my own, but i have no idea what im doing. if i could just get some help on what to do? please and thanks.
Re: spellllssss!
Posted: Sun Oct 17, 2010 3:08 pm
by Jackolantern
Can you post the script?
Re: spellllssss!
Posted: Sun Oct 17, 2010 9:22 pm
by darspire
idk which script you need so ill post battle, and usemagic.
battle
Code: Select all
<?php
include_once 'connect.php';
session_start();
include_once 'logo.php';
?>
<link href="style.css" rel="stylesheet" type="text/css" />
<div id="login2" div align="center">
<?php
if (isset($_SESSION['player']))
{
$player=$_SESSION['player'];
}
else
{
echo "Not Logged in <br><br> <A href='login.php'>Login</a>";
exit;
}
?>
</div>
<?php
$playerinfo="SELECT * from players where name='$player'";
$playerinfo2=mysql_query($playerinfo) or die("could not get player stats!");
$playerinfo3=mysql_fetch_array($playerinfo2);
include_once 'statpanel.php';
$pid = $playerinfo3['id'];
$name = $playerinfo3['name'];
$playerhp = $playerinfo3['hpoints'];
$playerattack = $playerinfo3['attack'];
$playerdefense = $playerinfo3['defense'];
?>
<div id="table">
<?php
if (isset($_GET['randid']))
{
$randid=$_GET['randid'];
$iteminfo="SELECT * from inventory where randid='$randid' AND id ='$pid'";
$iteminfo2=mysql_query($iteminfo) or die("could not get item stats!");
$iteminfo3=mysql_fetch_array($iteminfo2);
if (!$iteminfo3['name'])
{
}
else
{
$iname = $iteminfo3['name'];
$stats = $iteminfo3['stats'];
$statadd = $iteminfo3['statadd'];
$type = $iteminfo3['type'];
if ($type == "healing")
{
$newhp = $statadd + $playerhp;
if ($newhp > $playerinfo3['maxhp'])
{
$newhp = $playerinfo3['maxhp'];
}
$updateplayer="update players set hpoints='$newhp' where id='$pid'";
mysql_query($updateplayer) or die("Could not update player");
$updateitem="DELETE from inventory where id='$pid' AND randid='$randid' limit 1";
mysql_query($updateitem) or die("Could not delete item");
$playerhp = $newhp;
echo "Used " . $iname . " and recovered " . $statadd . ".<br>";
}
}}
$creature = $playerinfo3['creature'];
if ($creature != 0)
{
$creatureinfo="SELECT * from creatures where id='$creature'";
$creatureinfo2=mysql_query($creatureinfo) or die("could not get the creature you were fighting!");
$creatureinfo3=mysql_fetch_array($creatureinfo2);
}
else
{
////////////////////new for video 20
$areaninfo="SELECT * from locations where location='$pllocation' AND type='arena'";
$areaninfo2=mysql_query($areaninfo) or die("could not get arena");
$areaninfo3=mysql_fetch_array($areaninfo2);
$arenalevel = $areaninfo3['level'];
$creatureinfo="SELECT * from creatures where level <= '$arenalevel' order by rand() limit 1";
$creatureinfo2=mysql_query($creatureinfo) or die("could get a creature!");
$creatureinfo3=mysql_fetch_array($creatureinfo2);
$cid = $creatureinfo3['id'];
$updateplayer="update players set creature='$cid' where name='$name'";
mysql_query($updateplayer) or die("Could not update player");
}
$creature = $creatureinfo3['name'];
$creaturehp = $creatureinfo3['hpoints'];
$creatureattack = $creatureinfo3['attack'];
$creaturedefense = $creatureinfo3['defense'];
?>
</div>
<div id="player">
<?php
/////player info
echo "<u> " . $playerinfo3['name'] . "</u><br>";
echo "Hit points = " . $playerhp . "<br>";
echo "Attack = " . $playerattack . "<br>";
echo "Defense = " . $playerdefense . "<br><br><br>";
?>
</div>
<div id="creature">
<?php
///////creature info
echo "<u> " . $creatureinfo3['name'] . "</u><br>";
echo "Hit points = " . $creaturehp . "<br>";
echo "Attack = " . $creatureattack . "<br>";
echo "Defense = " . $creaturedefense . "<br><br><br>";
echo "<a href='attack.php'>Attack</a>";
echo "<br><a href='usemagic.php'>Use Magic</a>";
echo "<br><a href='useitem.php'>Use Item</a>";
echo "<br><a href='index.php'>Exit Arena</a>";
?>
</div>
<div id="logout">
<?php
echo "<br><a href='logout.php'><img src='images/logout.gif'>";
?>
</div>
usemagic
Code: Select all
<?php
include_once 'connect.php';
session_start();
include_once 'logo.php';
?>
<link href="style.css" rel="stylesheet" type="text/css" />
<?php
if (isset($_SESSION['player']))
{
$player=$_SESSION['player'];
}
else
{
echo "Not Logged in <br><br> <A href='login.php'>Login</a>";
exit;
}
$playerinfo="SELECT * from players where name='$player'";
$playerinfo2=mysql_query($playerinfo) or die("could not get player stats!");
$playerinfo3=mysql_fetch_array($playerinfo2);
include_once 'statpanel.php';
$playerid = $playerinfo3['id'];
?>
</div>
<div id="table">
<?php
$counter = 0;
echo "<small>";
print "<center>";
print "<table border='0' width='70%' cellspacing='20'>";
print "<tr><td width='25%' valign='top'>";
print "</td>";
print "<td valign='top' width='75%'>";
$invinfo="SELECT * from playermagic where pid='$playerid'";
$invinfo2=mysql_query($invinfo) or die("could not select player magic");
print "<table border='1' bordercolor='white' bgcolor='#ffffff'>";
print "<tr><td>Name<font color='ffffff'>________________</font></td><td>Level<font color='ffffff'>______</td><td>Type<font color='ffffff'>______</td><td>Value<font color='ffffff'>______</td><td>Point Cost<font color='ffffff'>______</td><td><font color='ffffff'>________________</td></tr>";
while($invinfo3=mysql_fetch_array($invinfo2))
{
print "<tr><td>$invinfo3[name]</td><td>$invinfo3[level]</td><td>$invinfo3[type]</td><td>$invinfo3[svalue]</td><td>$invinfo3[scost]</td><td><A href='attack.php?sid=$invinfo3[sid]'>Use Magic</td></tr>";
$counter = 1;
}
print "</table>";
print "</td></tr></table>";
print "</center>";
echo "</small>";
if ($counter == 0)
{
echo "<center>You have no Spells!<br>";
echo "<a href='battle.php>Go Back</center>";
exit;
}
echo "<center><a href='battle.php>NeverMind</center>";
?>
</div>
Re: spellllssss!
Posted: Mon Oct 18, 2010 1:55 pm
by hallsofvallhalla
we need to see attack.php
Re: spellllssss!
Posted: Mon Oct 18, 2010 11:08 pm
by darspire
attack
Code: Select all
<?php
include_once 'connect.php';
session_start();
include_once 'logo.php';
?>
<link href="style.css" rel="stylesheet" type="text/css" />
<div id="login2" div align="center">
<?php
if (isset($_SESSION['player']))
{
$player=$_SESSION['player'];
}
else
{
echo "Not Logged in <br><br> <A href='login.php'>Login</a>";
exit;
}
?>
</div>
<?php
$playerinfo="SELECT * from players where name='$player'";
$playerinfo2=mysql_query($playerinfo) or die("could not get player stats!");
$playerinfo3=mysql_fetch_array($playerinfo2);
include_once 'statpanel.php';
$pid = $playerinfo3['id'];
?>
</div>
<div id="table">
<?php
$creature = $playerinfo3['creature'];
if ($creature != 0)
{
$creatureinfo="SELECT * from creatures where id='$creature'";
$creatureinfo2=mysql_query($creatureinfo) or die("could not get the creature you were fighting!");
$creatureinfo3=mysql_fetch_array($creatureinfo2);
}
else
{
echo "<a href='battle.php'>No Creature selected. Go Back!";
exit;
}
$playerhp = $playerinfo3['hpoints'];
$playerattack = $playerinfo3['attack'];
$playerdefense = $playerinfo3['defense'];
$playerpass = 0;
$creature = $creatureinfo3['name'];
$creaturehp = $creatureinfo3['hpoints'];
$creatureattack = $creatureinfo3['attack'];
$creaturedefense = $creatureinfo3['defense'];
$creaturestarthp = $creatureinfo3['maxhpoints']
?>
</div>
<div id="player">
<?php
///////////////////////players turn////////////////////
///////////////////////////////////////////////new for video 13/////////////////////////////
echo "<center><u> " . $playerinfo3['name'] . "'s Attack</u><br>";
if (isset($_GET['sid']))
{
$sid=$_GET['sid'];
$spellinfo="SELECT * from playermagic where sid='$sid' AND pid='$pid'";
$spellinfo2=mysql_query( $spellinfo) or die("could not get spell!");
$spellinfo3=mysql_fetch_array( $spellinfo2);
$sname = $spellinfo3['name'];
if ($spellinfo3['type'] == "combat")
{
if ($spellinfo3['scost'] > $playerinfo3['spoints'])
{
echo "You do not have enough Spell Points for this spell.<br>";
echo "<a href='battle.php'>Go Back";
exit;
}
else
{
$spoints = $spellinfo3['scost'];
$moddamage = $spellinfo3['svalue'] / 10;
$moddamage = (int)$moddamage;
$sdamage = $spellinfo3['svalue'];
$randdamage = rand(0, $sdamage);
$sdamage = $randdamage + $moddamage;
echo " You Cast " . $sname . " and do " . $sdamage . " points of damage";
$playerpass = 1;
$updateplayer="update players set spoints=spoints-'$spoints' where name='$player'";
mysql_query($updateplayer) or die("Could not update player");
}}
}
if ($playerpass != 1)
{
$playerattack = rand(1,20) + $playerattack;
$creaturedefense = rand(1,20) + $creaturedefense;
echo $playerinfo3['name'] . "'s Attack roll is " . $playerattack . "<br>";
echo $creature . "'s defense roll is " . $creaturedefense. "<br>";
if ($playerattack > $creaturedefense)
{
echo $playerinfo3['name'] . " hits! <br>";
$playerdamage = rand(1,9);
$newcreaturehp = $creaturehp - $playerdamage;
echo "For " . $playerdamage . " points of damage. <br>";
if ($newcreaturehp < 1)
{
echo "The " . $creature . " has been killed";
$updatecreature="update creatures set hpoints='$creaturestarthp' where name='$creature' limit 1";
mysql_query($updatecreature) or die("Could not update people");
// $updatecreature="DELETE from creatures where name='$creature' limit 1";
// mysql_query($updatecreature) or die("Could not update creature");
if ($playerinfo3['level'] > $creatureinfo3['level'])
{
$firstmod = $playerinfo3['level'] - $creatureinfo3['level'];
$secondmod = $firstmod * 10 ;
if ($secondmod > 90){$secondmod = 90;}
$thirdmod = ($secondmod / 100) * $creatureinfo3['exper'];
$totalexper =$creatureinfo3['exper'] - $thirdmod;
}
else
{
$firstmod = $creatureinfo3['level'] - $playerinfo3['level'];
$secondmod = $firstmod * 10 ;
if ($secondmod > 90){$secondmod = 90;}
$thirdmod = ($secondmod / 100) * $creatureinfo3['exper'];
$totalexper =$creatureinfo3['exper'] + $thirdmod;
}
$totalexper = (int)$totalexper;
echo "<br><b><big>You gain " . $totalexper . " experience.</b></big><br>";
$updateplayer="update players set exper=exper+'$totalexper',creature=0 where name='$player'";
mysql_query($updateplayer) or die("Could not update player");
echo "<a href='battle.php'>Go Back";
exit;
}
$updatecreature="update creatures set hpoints='$newcreaturehp' where name='$creature' limit 1";
mysql_query($updatecreature) or die("Could not update creature");
}
else
{
echo $playerinfo3['name'] . " misses!<br>";
}}
?>
</div>
<div id="creature">
<?php
//////////////////////creatures turn //////////////////
echo "<center><u> " . $creature . "'s Attack</u><br>";
$creatureattack = rand(1,20) + $creatureattack;
$playerdefense = rand(1,20) + $playerdefense;
echo $creature . "'s Attack roll is " . $creatureattack . "<br>";
echo $playerinfo3['name'] . "'s defense roll is " . $playerdefense . "<br>";
if ($creatureattack > $playerdefense)
{
echo $creature . " hits! <br>";
$creaturedamage = rand(1,6);
$newplayerhp = $playerhp - $creaturedamage;
echo "For " . $creaturedamage . " points of damage. <br>";
if ($newplayerhp < 1)
{
echo $playerinfo3['name'] . " has been killed<br>";
echo "<a href='gameover.php'>Continue'</a>";
exit;
}
$updateplayer="update players set hpoints='$newplayerhp' where name='$player'";
mysql_query($updateplayer) or die("Could not update player");
}
else
{
echo $creature . " misses!";
}
echo "<br><br><a href='battle.php?creature=$creature'>Battle Again!";
?>
</div>
Re: spellllssss!
Posted: Wed Oct 20, 2010 11:11 am
by IceRidder
change this :
Code: Select all
{
$spoints = $spellinfo3['scost'];
$moddamage = $spellinfo3['svalue'] / 10;
$moddamage = (int)$moddamage;
$sdamage = $spellinfo3['svalue'];
$randdamage = rand(0, $sdamage);
$sdamage = $randdamage + $moddamage;
echo " You Cast " . $sname . " and do " . $sdamage . " points of damage";
$playerpass = 1;
$updateplayer="update players set spoints=spoints-'$spoints' where name='$player'";
mysql_query($updateplayer) or die("Could not update player");
}}
to this:
Code: Select all
{
$spoints = $spellinfo3['scost'];
$moddamage = $spellinfo3['svalue'] / 10;
$moddamage = (int)$moddamage;
$sdamage = $spellinfo3['svalue'];
$randdamage = rand(0, $sdamage);
$sdamage = $randdamage + $moddamage;
echo " You Cast " . $sname . " and do " . $sdamage . " points of damage";
$playerpass = 1;
$updateplayer="update players set spoints=spoints-'$spoints' where name='$player'";
mysql_query($updateplayer) or die("Could not update player");
$newcreaturehp1 = $creaturehp - $sdamage;
$updatecreature="update creatures set hpoints='$newcreaturehp1' where name='$creature' limit 1";
mysql_query($updatecreature) or die("Could not update creature");
}}
the main issue was the the db was updating only for the player, the creature hp is updated only for attack is it is included in the normal attack
Re: spellllssss!
Posted: Thu Oct 21, 2010 12:30 am
by darspire
thank youu!!!]
1 more prtoblem.
i just notices, when i kill a monster, it doesnt reload a new one for me to fight. the arena is empty. here is my battle.php
Code: Select all
<?php
include_once 'connect.php';
session_start();
include_once 'logo.php';
?>
<link href="style.css" rel="stylesheet" type="text/css" />
<div id="login2" div align="center">
<?php
if (isset($_SESSION['player']))
{
$player=$_SESSION['player'];
}
else
{
echo "Not Logged in <br><br> <A href='login.php'>Login</a>";
exit;
}
?>
</div>
<?php
$playerinfo="SELECT * from players where name='$player'";
$playerinfo2=mysql_query($playerinfo) or die("could not get player stats!");
$playerinfo3=mysql_fetch_array($playerinfo2);
include_once 'statpanel.php';
$pid = $playerinfo3['id'];
$name = $playerinfo3['name'];
$playerhp = $playerinfo3['hpoints'];
$playerattack = $playerinfo3['attack'];
$playerdefense = $playerinfo3['defense'];
?>
<div id="table">
<?php
if (isset($_GET['randid']))
{
$randid=$_GET['randid'];
$iteminfo="SELECT * from inventory where randid='$randid' AND id ='$pid'";
$iteminfo2=mysql_query($iteminfo) or die("could not get item stats!");
$iteminfo3=mysql_fetch_array($iteminfo2);
if (!$iteminfo3['name'])
{
}
else
{
$iname = $iteminfo3['name'];
$stats = $iteminfo3['stats'];
$statadd = $iteminfo3['statadd'];
$type = $iteminfo3['type'];
if ($type == "healing")
{
$newhp = $statadd + $playerhp;
if ($newhp > $playerinfo3['maxhp'])
{
$newhp = $playerinfo3['maxhp'];
}
$updateplayer="update players set hpoints='$newhp' where id='$pid'";
mysql_query($updateplayer) or die("Could not update player");
$updateitem="DELETE from inventory where id='$pid' AND randid='$randid' limit 1";
mysql_query($updateitem) or die("Could not delete item");
$playerhp = $newhp;
echo "Used " . $iname . " and recovered " . $statadd . ".<br>";
}
}}
$creature = $playerinfo3['creature'];
if ($creature != 0)
{
$creatureinfo="SELECT * from creatures where id='$creature'";
$creatureinfo2=mysql_query($creatureinfo) or die("could not get the creature you were fighting!");
$creatureinfo3=mysql_fetch_array($creatureinfo2);
}
else
{
$areaninfo="SELECT * from locations where location='$pllocation' AND type='arena'";
$areaninfo2=mysql_query($areaninfo) or die("could not get arena");
$areaninfo3=mysql_fetch_array($areaninfo2);
$arenalevel = $areaninfo3['level'];
$creatureinfo="SELECT * from creatures where level <= '$arenalevel' order by rand() limit 1";
$creatureinfo2=mysql_query($creatureinfo) or die("could get a creature!");
$creatureinfo3=mysql_fetch_array($creatureinfo2);
$cid = $creatureinfo3['id'];
$updateplayer="update players set creature='$cid' where name='$name'";
mysql_query($updateplayer) or die("Could not update player");
}
$creature = $creatureinfo3['name'];
$creaturehp = $creatureinfo3['hpoints'];
$creatureattack = $creatureinfo3['attack'];
$creaturedefense = $creatureinfo3['defense'];
?>
</div>
<div id="player">
<?php
/////player info
echo "<u> " . $playerinfo3['name'] . "</u><br>";
echo "Hit points = " . $playerhp . "<br>";
echo "Attack = " . $playerattack . "<br>";
echo "Defense = " . $playerdefense . "<br><br><br>";
?>
</div>
<div id="creature">
<?php
///////creature info
echo "<u> " . $creatureinfo3['name'] . "</u><br>";
echo "Hit points = " . $creaturehp . "<br>";
echo "Attack = " . $creatureattack . "<br>";
echo "Defense = " . $creaturedefense . "<br><br><br>";
echo "<a href='attack.php'>Attack</a>";
echo "<br><a href='usemagic.php'>Use Magic</a>";
echo "<br><a href='useitem.php'>Use Item</a>";
echo "<br><a href='index.php'>Exit Arena</a>";
?>
</div>
<div id="logout">
<?php
echo "<br><a href='logout.php'><img src='images/logout.gif'>";
?>
</div>
Re: spellllssss!
Posted: Thu Oct 21, 2010 7:30 am
by IceRidder
check this lines and locations.
Code: Select all
echo "The " . $creature . " has been killed";
$updatecreature="update creatures set hpoints='$creaturestarthp' where name='$creature' limit 1";
mysql_query($updatecreature) or die("Could not update people");
// $updatecreature="DELETE from creatures where name='$creature' limit 1";
// mysql_query($updatecreature) or die("Could not update creature");
and your current location and monster db and tell me what is there. for me it works fine even thou i don't agree with this kind of monster creation and regeneration.
Re: spellllssss!
Posted: Fri Oct 22, 2010 6:45 am
by darspire
idk whats wrong. my creatures have nothing to do with location i dont think. so i have no idea whats going on

Re: spellllssss!
Posted: Fri Oct 22, 2010 6:53 am
by darspire
i think it has something to do with my batle.php code. i think its this part thats messed up
Code: Select all
$creatureinfo="SELECT * from creatures where level <= '$arenalevel' order by rand() limit 1";
$creatureinfo2=mysql_query($creatureinfo) or die("could get a creature!");
$creatureinfo3=mysql_fetch_array($creatureinfo2);
$cid = $creatureinfo3['id'];
$updateplayer="update players set creature='$cid' where name='$name'";
mysql_query($updateplayer) or die("Could not update player");
}