Well i found out that CG between studies relaxes me alot. That's why i'm producing many pics these days
This one i call: "To the other end".
http://files.getdropbox.com/u/919807/Doc2a.jpg
(it's a link due to size issues)
I hope you like it, and please comment
To the other end.
To the other end.
Just FYI, the post is above, so stop looking down here and do something useful.
king noob. Nice.
king noob. Nice.
Re: To the other end.
Pretty good, but the mountains are a bit flat. They need some more roughness in them
Aside from that I don't really have any complaints.
Aside from that I don't really have any complaints.
- hallsofvallhalla
- Site Admin
- Posts: 12023
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Re: To the other end.
nice work, i really like it
- Raven67854
- Posts: 893
- Joined: Thu Apr 23, 2009 12:51 am
Re: To the other end.
I really like it. Also nice work on the water . Looks better in that screenshot.
C/C++/C#/Blitzmax/Visual Basic Programmer
Blender/XSI user
"It's not what you use. It's how you use it what you have" -Unknown author
"Sleeping the number one cause of death" -Raven67854
""No matter how much shit life throws at me. I will keep on going just to piss life off." -Raven67854
PC Specs:
AMD Athlon 64x2 5000+ 2.6ghz Black Edition
8 gigs Corsair ram 1066mhz
9800GTX+
2x750gb HD
Vista Home Premium X64
Ubuntu 9.04 X64
Blender/XSI user
"It's not what you use. It's how you use it what you have" -Unknown author
"Sleeping the number one cause of death" -Raven67854
""No matter how much shit life throws at me. I will keep on going just to piss life off." -Raven67854
PC Specs:
AMD Athlon 64x2 5000+ 2.6ghz Black Edition
8 gigs Corsair ram 1066mhz
9800GTX+
2x750gb HD
Vista Home Premium X64
Ubuntu 9.04 X64
Re: To the other end.
canyon walls are too flat. what is the brdge connecting to? the water looks more like a river of slime. check out ghost busters 2.
not bad though.
not bad though.
Re: To the other end.
Thank you for all the nice comments
@grif:
The canyon walls are flat, it just didn't show in the smaller test render before the big one I may add some noise.
The bridge isn't connecting to anything in particular, i just wanted to show a "crossing".
the water is supposed to look a bit fluorescent, just for a fantasy feel. The effect was multiplied when i applied the softglow, i guess that's what's making it look weird.
Thanks for the constructive comments
I may work on it and post a new render.
@grif:
The canyon walls are flat, it just didn't show in the smaller test render before the big one I may add some noise.
The bridge isn't connecting to anything in particular, i just wanted to show a "crossing".
the water is supposed to look a bit fluorescent, just for a fantasy feel. The effect was multiplied when i applied the softglow, i guess that's what's making it look weird.
Thanks for the constructive comments
I may work on it and post a new render.
Just FYI, the post is above, so stop looking down here and do something useful.
king noob. Nice.
king noob. Nice.