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!!! LinOnline Web Edition !!!

Posted: Thu Aug 12, 2010 9:07 am
by Asgarth
Hello folks my name is Michael am 32 years old and have been working on this and other projects for a while now.

My initial idea came to me for this game, when i was playing the Client Based version of this wich can be found here: http://lineage2.com

There is several emu's out for the Client Based called L2J, L2JFree and many more, but in case of a web based version this has never been attempted untill NOW.

The basics i have already done as these have been taken from an already existing game called Dragon Knight wich i am converting towards what i need todo and want to have in my game.

I am looking for some members for my team <-- well team that's just me at the moment.
The persons i am looking for dont really have to know the game itself (Lineage 2) but it sure would help a lot.

What i am looking for is:
Php coders (Functions, Classes)
Media (Imaging and Advertising)
MySql (SQL, phpMyAdmin)

As my game is completely based on PhP and Functions and doesnt have any 2d or 3d animations, (Can come in a later stage of developments) the main priority is get the game together and playable as BETA first.

You can find my work at this adress: http://code.google.com/p/linonline/

We are completely open based and everyone can participate, as we are and want to stay under the GNU/GPL License.

I hope this was a good advert for team members if not then sorry am not good in asking people for help :P (Many coders agree with me if i say that we are scared of leechers running away with our codes and say they made it.)

But well we have to start somewhere, before we actually can say woohoo we have done it Grats to Us.

Sincere:
Michael B aka Asgarth

Re: !!! LinOnline Web Edition !!!

Posted: Fri Aug 13, 2010 2:29 am
by Jackolantern
Sorry if this is a bit of a continuation of your Introductions thread, but I guess what I am still unsure of is how your project relates to L2 emus. Can you give us a bit more info on this? You say your game is made with PHP and has no 2D or 3D animation, but you also talk about L2 emu clients. Is this a text-based client running off of a L2 emu server? If so, that is nuts, and very cool! If I am wrong (which I have a feeling I am again) please let me know :)

Re: !!! LinOnline Web Edition !!!

Posted: Fri Aug 13, 2010 8:17 am
by Asgarth
Alright little explanation on how i relate Lineage 2, L2J and what i am trying to make.

Currently you now need to download a 7GB big Client wich is made by NCSoft for the game Lineage 2 wich is full 3D Fantasy MMORPG and you have to pay to play on the official gameservers of NCSoft.

Now L2J or better said Lineage 2 Java, is an emulator made out of java for the 3D Client made by NCSoft and so now you can make your own Private Lineage 2 Gameserver on your own homebased or external based server Windows/Linux depends wich one you want <-- for this however you still need to download the massive 7GB Client to be able to play the 3D MMORPG.

My idea is simple, i have the client and i have the gameserver emu so i can run my own private emulator and play with the official client on my private emulator and other players wich also have this full client downloaded can play on my private server.

What i want todo is this: extract all the knowledge from the 7GB Big Client and the Lineage 2 Java Emulator and convert this into a web based no nonsens, no downloading of 7GB needed, no running of a heavy java based emu needed browser based mmorpg just like the real thing, but then on a web server.

It is hard for me to explain sometimes, but the basic idea has always been there, and i already started to work on major things but never finished them.

Basicly it will start out as a text based browser mmorpg, with pictures to tell what you have like weapon, armor or etc item, also when you are in a village and go into a shop for example, a popup jumps up with picture of the current npc shop and a text of what you need to know or want to buy.

All this knowledge i will be taking from the 3D Version of the game for wich you now need a Client to be able to play.

I Hope this covers more about the game i am trying to create, and hope those who didnt understand it first, now do understand.

I will try to make some pictures and post them as well: Pictures will be from the EMU i run and the WEB Based i want to make so then it will be more understandable for everyone.

PS: here are some pictures of the actual emulator 3D version

The Emulator:
Image

Ingame Npc
Image

Ingame Shop and Info, of course there are more things but you will understand the basics.
Image

Now the above as you can see, you need a Client to play this, and i want to eliminate this by making it possible to play this game trough a webserver, lets say for example like oGame, Runescape and ofcourse dont forget the tutorial game valhalla made on this site.

Hope this clears up a few misunderstandings.

Sincere:
Asgarth aka Michael B

Re: !!! LinOnline Web Edition !!!

Posted: Fri Aug 13, 2010 8:33 am
by Jackolantern
Wow, nice! One more question and then I think it will all be cleared up for me :) When you say you will be getting this "knowledge" from the 3D L2 emu, do you mean you will be pulling off just the game specifics (like item names, quests, place names, etc.) from the server during development, or it will actually be running live off of the L2 emu server so that players could (theoretically) play in the same world in either the 7gb 3D client or through the web browser game at the same time? If it is the latter, my hats off to you because I would not even know where to begin with that! Thanks for being patient and explaining it!

Re: !!! LinOnline Web Edition !!!

Posted: Fri Aug 13, 2010 8:38 am
by Asgarth
Jackolantern wrote:Wow, nice! One more question and then I think it will all be cleared up for me :) When you say you will be getting this "knowledge" from the 3D L2 emu, do you mean you will be pulling off just the game specifics (like item names, quests, place names, etc.) from the server during development, or it will actually be running live off of the L2 emu server so that players could (theoretically) play in the same world in either the 7gb 3D client or through the web browser game at the same time? If it is the latter, my hats off to you because I would not even know where to begin with that! Thanks for being patient and explaining it!
Above post updated with pictures and a little more explanation.

All the knowledge i will be getting is trough a full database i have of the Emu i run, and i will be making this happen by carefully extracting things from the Java Based emulator to php, javascript and what else is needed to be able to play this game over a website instead of with a downloadable client.

If you go here: http://l2jserver.com you can find out what this emu is all about this link: http://l2jdp.com is the database for it.