Pok
Posted: Tue Jul 06, 2010 5:43 pm
[size=24pt]BattleMonsters[/size]
Battle Monsters is a game created by me using C# and the XNA library. So far several features have been done. It will be available on the Windows Phone 7 platform and possibly windows too. I then plan to port it to other phone operating systems.
[size=18pt]Features:-[/size]
Battle System - The battle system is done. Pretty much everything works that I can think of. It uses good accurate formulas for damage calculation and catch monsters etc.
A tile system - This is done, including animated tiles and walls and roofs "Dropping down" when walking inside a building.
Walking - 100% done always keeps in sync.
Support for any amount of monsters. The game supports any amounts of monsters. And new one cans be added easily.
Chat: Chat is fully functional using my own custom control with multiline text etc.
Your idea? - If you have any nice input regarding features including current and possible future ones feel free to tell me.
[size=18pt]Screenshots:[/size]
In game GUI, needs a change up to accommodate a smaller touch screen.
[spoiler]
[/spoiler]
Battle system
[spoiler]
[/spoiler]
As you can see here the GUI misses some off the bottom and needs a total redesign.
What we need:
Pixel artists (paid): Probably more then one, I need characters doing, tiles and unique monsters. There will all be paid for per design done which we will talk about prices.
GUI artist (paid): Preferably someone who has worked on a touch GUI before (Although not necessary)
if you have any questions either
Post (preferred, bumps it to the top and lets others see it
)
MSN: Dominic@sck-wire.net
email: genaga@hotmail.co.uk
Or pm me
Battle Monsters is a game created by me using C# and the XNA library. So far several features have been done. It will be available on the Windows Phone 7 platform and possibly windows too. I then plan to port it to other phone operating systems.
[size=18pt]Features:-[/size]
Battle System - The battle system is done. Pretty much everything works that I can think of. It uses good accurate formulas for damage calculation and catch monsters etc.
A tile system - This is done, including animated tiles and walls and roofs "Dropping down" when walking inside a building.
Walking - 100% done always keeps in sync.
Support for any amount of monsters. The game supports any amounts of monsters. And new one cans be added easily.
Chat: Chat is fully functional using my own custom control with multiline text etc.
Your idea? - If you have any nice input regarding features including current and possible future ones feel free to tell me.
[size=18pt]Screenshots:[/size]
In game GUI, needs a change up to accommodate a smaller touch screen.
[spoiler]

Battle system
[spoiler]

As you can see here the GUI misses some off the bottom and needs a total redesign.
What we need:
Pixel artists (paid): Probably more then one, I need characters doing, tiles and unique monsters. There will all be paid for per design done which we will talk about prices.
GUI artist (paid): Preferably someone who has worked on a touch GUI before (Although not necessary)
if you have any questions either
Post (preferred, bumps it to the top and lets others see it

MSN: Dominic@sck-wire.net
email: genaga@hotmail.co.uk
Or pm me
