comments for a new feature
Posted: Sat May 15, 2010 3:45 am
some of you got a chance to play QOC, bu this thread can be for anyone understanding what i am trying to do.
I am adding a new feature to QOC that is basically collecting Miniatures. Each Miniature has different stats. Even the same kind of minis. Basically as you travel the world you find them, win them, ect.. Most come from quests.
There will be in each town a Miniatures arena. You basically can place your mini up for battle for a small fee. You enter him into the arena and other players can come along and challenge it. All they see is the level(for they must be the same level) and the image of the mini. Nothing else. They then can also pay a fee to challenge with any mini they have of same level. Both mini stats are revealed. A d6 modifier is added and the highest roll plus stat wins. The winning mini wins the money and gains some exp. The losing loses a life, most minis only have 1 life, they are destroyed at 0 life.
This adds a collection element to the game and a fun interactive level that doesn't affect the players. Prizes and tourneys will go on and much other things based around this mini game.
Guilds can even battle each other with mini battles for territories and bragging rights.
Thoughts? Comments? ideas?
I am adding a new feature to QOC that is basically collecting Miniatures. Each Miniature has different stats. Even the same kind of minis. Basically as you travel the world you find them, win them, ect.. Most come from quests.
There will be in each town a Miniatures arena. You basically can place your mini up for battle for a small fee. You enter him into the arena and other players can come along and challenge it. All they see is the level(for they must be the same level) and the image of the mini. Nothing else. They then can also pay a fee to challenge with any mini they have of same level. Both mini stats are revealed. A d6 modifier is added and the highest roll plus stat wins. The winning mini wins the money and gains some exp. The losing loses a life, most minis only have 1 life, they are destroyed at 0 life.
This adds a collection element to the game and a fun interactive level that doesn't affect the players. Prizes and tourneys will go on and much other things based around this mini game.
Guilds can even battle each other with mini battles for territories and bragging rights.
Thoughts? Comments? ideas?