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MMO / Facebook Integration
Posted: Fri Apr 30, 2010 4:42 pm
by hallsofvallhalla
Anyone have some links on if unity works with Facebook and how easy it is to implement.
Also some links on MMO solutions for Unity.
Thanks!
Re: MMO / Facebook Integration
Posted: Fri Apr 30, 2010 6:20 pm
by D3luxe
www.dimerocker.com
Launched at this years GDC. It is a website for developers to distribute their Unity game on facebook. Very easy.
Re: MMO / Facebook Integration
Posted: Sat May 01, 2010 1:07 am
by SpiritWebb
As far as MMO side of things on Unity, there isn't much that I could find. They talk about using SmartFoxPro Server, and a couple of others. They say (users on their forum) claim that the built in Networking is good for small connections for a Lan setup, but not for an MMO. This is what halted UDO, because I couldn't find much of anything.
If you find something Halls, I would be glad to read up on it, and maybe start work on UDO again (soon).
Re: MMO / Facebook Integration
Posted: Thu May 13, 2010 3:34 pm
by Noctrine
I haven't added MMO support yet, but I got Unity nice and integrated with Facebook in about 2 hours (including learning the FBML and all that)
Re: MMO / Facebook Integration
Posted: Thu May 13, 2010 3:54 pm
by hallsofvallhalla
oh thats great to hear! Thanks for the update.
Re: MMO / Facebook Integration
Posted: Thu May 13, 2010 4:08 pm
by Noctrine
There is a unity project (community peoples) that have been working on getting a really nice connection between the two going. I am thinking about joining it, but I'm also beginning to hate FB more and more with the constant privacy policy changes, so yeah. My FB Mmo may not ever see FB.
Re: MMO / Facebook Integration
Posted: Thu May 13, 2010 4:52 pm
by hallsofvallhalla
I have to agree there, I too am getting aggravated with some of the things I have run into.
Re: MMO / Facebook Integration
Posted: Fri May 14, 2010 6:14 am
by PaxBritannia
Personally, before I sign up to anything, I search the ToC for 3 words:
irrevocable
royalty-free
sell
if exist (do not sign up, alert all friend, and pay out service in forums)!
So, I hate facebook.
I found this vid, explains in english why FB is evil. (I don't agree with everything in the vid but it is the best I could find)
http://www.youtube.com/watch?v=aT322GiT5lw
Pax.
Re: MMO / Facebook Integration
Posted: Fri May 14, 2010 7:34 am
by fonoi
Zygna games will be making $290 million this year. It is purported that they sell 50000 tractors a week at $20 a pop.
So based on those facts, I really like facebook.
There is alot of opportunity, and there is something to be said to expose your game to such a huge potentional player base.
Re: MMO / Facebook Integration
Posted: Fri May 14, 2010 9:53 am
by PaxBritannia
The reason I don't like FB from this perspective is that:
a) some (the most active) people on FB have no lives.
b) you are relying on a social cascade for sign-up, if that cascade happens to be negative, then bad luck.
c)
potentional player base.
Potential. The Internet has an even larger potential player base!
d) Facebook can track and will track your player demographics
And from an entirely new perspective:
A stalker is someone who engages in stalking.
Stalking is a term commonly used to refer to unwanted attention by individuals (and sometimes groups of people) to others.
Now connect the dots...
Pax.