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Mac Multi-Purpose Engines
Posted: Sat Mar 20, 2010 12:08 am
by jpoisson
I will do some searching but does anyone know of any MPE's that are release for Max OSX?
Re: Mac Multi-Purpose Engines
Posted: Sat Mar 20, 2010 12:34 am
by hallsofvallhalla
sorry I do not.
Re: Mac Multi-Purpose Engines
Posted: Sat Mar 20, 2010 1:00 am
by Sakar
Unity? It's a general purpose engine that works on both Windows and MacOSX
Re: Mac Multi-Purpose Engines
Posted: Sat Mar 20, 2010 8:03 am
by Jackolantern
It is not really an engine, but I know Blitz has really kept Mac support up since they released Blitz Max.
Re: Mac Multi-Purpose Engines
Posted: Sat Mar 20, 2010 10:00 am
by jpoisson
Ok, well We should try and make a mac compiled list of software as well. since not all developers are not just WIN or LIN oriented.
Re: Mac Multi-Purpose Engines
Posted: Sat Mar 20, 2010 3:49 pm
by hallsofvallhalla
if you make a list I will sticky it.
Re: Mac Multi-Purpose Engines
Posted: Sun Mar 21, 2010 11:20 am
by Falken
Irrlicht is free, open-source and works on about everyplatform. It supports DirectX and OpenGL. It also has it's own software renderer for those platforms missing DirectX or OpenGL.
http://irrlicht.sourceforge.net/