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Rc lag

Posted: Fri Mar 05, 2010 10:17 pm
by Mike9730
it seems that whenever i put a group of 3-4 trees it starts lagging how do i fix this?

Re: Rc lag

Posted: Fri Mar 05, 2010 10:55 pm
by Jackolantern
What do you mean by lag? Do you mean graphical slowdown, or network latency?

If you mean graphical slowdown and you are using RC Standard, Standard has a very poor rendering engine. How many polygons are in your trees?

Re: Rc lag

Posted: Fri Mar 05, 2010 11:20 pm
by Mike9730
Jackolantern wrote:What do you mean by lag? Do you mean graphical slowdown, or network latency?

If you mean graphical slowdown and you are using RC Standard, Standard has a very poor rendering engine. How many polygons are in your trees?
yea graphical slow down and no im not using standard im using the demo and idk how many polygons

Re: Rc lag

Posted: Sat Mar 06, 2010 12:13 am
by Jackolantern
Mike9730 wrote:
Jackolantern wrote:What do you mean by lag? Do you mean graphical slowdown, or network latency?

If you mean graphical slowdown and you are using RC Standard, Standard has a very poor rendering engine. How many polygons are in your trees?
yea graphical slow down and no im not using standard im using the demo and idk how many polygons
Ahh, so you are just using the included trees? As I mentioned earlier, the rendering engine for RC Standard isn't the most powerful, but those trees that come with it should be simple enough to at least have a few on screen at once. To make a forest, however, I think most users have to create their own tree models that are more simple.

Also, what are the specs of the PC you are testing your game on? Graphical slowdown goes hand-in-hand with your system specs.

@Other RC users
Does anyone else know if the RC demo is the most recent release of RC Standard?

Re: Rc lag

Posted: Sat Mar 06, 2010 12:56 am
by Mike9730
Jackolantern wrote:
Mike9730 wrote:
Jackolantern wrote:What do you mean by lag? Do you mean graphical slowdown, or network latency?

If you mean graphical slowdown and you are using RC Standard, Standard has a very poor rendering engine. How many polygons are in your trees?
yea graphical slow down and no im not using standard im using the demo and idk how many polygons
Ahh, so you are just using the included trees? As I mentioned earlier, the rendering engine for RC Standard isn't the most powerful, but those trees that come with it should be simple enough to at least have a few on screen at once. To make a forest, however, I think most users have to create their own tree models that are more simple.

Also, what are the specs of the PC you are testing your game on? Graphical slowdown goes hand-in-hand with your system specs.

@Other RC users
Does anyone else know if the RC demo is the most recent release of RC Standard?
how exactly would you make your own trees?

Re: Rc lag

Posted: Sat Mar 06, 2010 1:07 am
by hallsofvallhalla
i think the demo is the latest version but not sure. You should be able to have quite a few trees in one zone easily.

There is a tree creator int he tool set

Re: Rc lag

Posted: Sat Mar 06, 2010 3:54 am
by Jackolantern
Yes, you can either make your own trees in the tree maker, or a in a modeling program.

However, you should be able to have more than 4 on-screen before you get graphical lag. What are your PC specs?

Re: Rc lag

Posted: Sat Mar 06, 2010 5:48 am
by Mike9730
Jackolantern wrote:Yes, you can either make your own trees in the tree maker, or a in a modeling program.

However, you should be able to have more than 4 on-screen before you get graphical lag. What are your PC specs?
im not sure how do i check?

Re: Rc lag

Posted: Sat Mar 06, 2010 6:10 am
by Jackolantern
A pretty simple way to get a snap-shot of your computer specs online:

1. Go to Can You Run It?.
2. Under "Search a product by typing its name", try typing in "Crysis".
3. Click the "Can You Run It?" button below the text field.
4. Wait for it to load, and if using Windows Vista or Windows 7, click Yes/Allow if a box pops up prompting you if you want to run the Java application (nothing to fear, it is just launching a program to read your specs to display for you).
5. When it is done loading, it takes you to a new page that says if your system could run the game or not (I just chose Crysis arbitrarily).
6. Below the graph animation, it gives a table giving you the game's system requirements in black (ignore those) and your system specs in blue for each catagory.
7. Post your specs (the blue text), particularly CPU, CPU Speed, RAM, OS, and Video Card specs.

It may look like a lot, but I was just very detailed, and it normally only takes about 30 seconds and two button clicks to do :)

I am really wondering about your specs because it sounds like the problem with you running RC may be your computer.

Re: Rc lag

Posted: Sat Mar 06, 2010 6:36 am
by Mike9730
Jackolantern wrote:A pretty simple way to get a snap-shot of your computer specs online:

1. Go to Can You Run It?.
2. Under "Search a product by typing its name", try typing in "Crysis".
3. Click the "Can You Run It?" button below the text field.
4. Wait for it to load, and if using Windows Vista or Windows 7, click Yes/Allow if a box pops up prompting you if you want to run the Java application (nothing to fear, it is just launching a program to read your specs to display for you).
5. When it is done loading, it takes you to a new page that says if your system could run the game or not (I just chose Crysis arbitrarily).
6. Below the graph animation, it gives a table giving you the game's system requirements in black (ignore those) and your system specs in blue for each catagory.
7. Post your specs (the blue text), particularly CPU, CPU Speed, RAM, OS, and Video Card specs.

It may look like a lot, but I was just very detailed, and it normally only takes about 30 seconds and two button clicks to do :)

I am really wondering about your specs because it sounds like the problem with you running RC may be your computer.
CPU:You Have: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+
CPU speed:You Have: 2.01 GHz
RAM:You Have: 893.9 MB
OS:You Have: Microsoft Windows Vista Home Premium Edition (build 6000), 32-bit
video card:You Have: GeForce 6150SE
directx version:You Have: 10.0
sound card:You Have: Realtek High Definition Audio
free disc space:You Have: 94.8 GB
DVD-ROm:You Have: TSSTcorp CD/DVDW TS-H653L SCSI CdRom Device