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Unity Multiplayer games
Posted: Tue Dec 29, 2009 4:25 pm
by jeroenV
On the unity forums i found this topic
http://forum.unity3d.com/viewtopic.php?t=14282 where they just give you a code and your game will run on an beta version of the master server. Afraid i might be laughed at, i can't ask them where you have to copy and paste it -_-. So let me just ask it here
I would also like to know what you people think about this beta version because i don't have alot of experience with servers.
Grtz, Jeroen
Re: Unity Multiplayer games
Posted: Tue Dec 29, 2009 4:30 pm
by SpiritWebb
First it looks like its Javascript...though there isn't enough coding (for me) to see.
All you would do is create you a folder, name it "Network Tools" or something. Then under the same menu where you created the folder, you will create a new javascript (if its javascript). Open the new script in that folder, delete everything and replace it with that code. Save the script and rename it whatever you want.
As far as how it gets used, I dont know. I haven't messed with the networking side of things quite yet. But thats how you would go about creating it.
Re: Unity Multiplayer games
Posted: Wed Dec 30, 2009 4:16 am
by towcar
I run my game on the master server too, it works really good for few people testing. I have never heard any complaints for it. Try it
Re: Unity Multiplayer games
Posted: Wed Dec 30, 2009 1:58 pm
by SpiritWebb
Is that Javascript or C# they are using?
I will be using my own designed server...OR...thinking about either using RakNet or SmartFoxServer Pro...not sure which would be easier, or atleaset better...
Re: Unity Multiplayer games
Posted: Thu Dec 31, 2009 4:48 pm
by jeroenV
SpiritWebb wrote:Is that Javascript or C# they are using?
I will be using my own designed server...OR...thinking about either using RakNet or SmartFoxServer Pro...not sure which would be easier, or atleaset better...
The master server diden't work, i made a new folder and then a new javascript, deleted everything and then pasted the code into it but then i just get errors in my game. I tried smartfoxserver too, but there are no guides, i seriously don't even know how to begin.
Re: Unity Multiplayer games
Posted: Thu Dec 31, 2009 7:47 pm
by SpiritWebb
jeroenV wrote:SpiritWebb wrote:Is that Javascript or C# they are using?
I will be using my own designed server...OR...thinking about either using RakNet or SmartFoxServer Pro...not sure which would be easier, or atleaset better...
The master server diden't work, i made a new folder and then a new javascript, deleted everything and then pasted the code into it but then i just get errors in my game. I tried smartfoxserver too, but there are no guides, i seriously don't even know how to begin.
I just downloaded SFS Pro last night. You NEED to make sure you download SFS Pro for it too work. I did try using WAMP and MySQL last night, got it all programmed, but never worked. So I will try SFS over the next few days. As far as no guides, this is what I am learning with:
http://www.unifycommunity.com/wiki/inde ... O_tutorial
I got SFS installed and running successfully last night. Now I have to figure out how to get it too communicate with each other. Using SFS will be good as it will allow up to 20 ppl and will be good for testing with the pre-alpha testing, which I hope to have ready by this time next year.
Re: Unity Multiplayer games
Posted: Thu Dec 31, 2009 8:41 pm
by jeroenV
SpiritWebb wrote:jeroenV wrote:SpiritWebb wrote:Is that Javascript or C# they are using?
I will be using my own designed server...OR...thinking about either using RakNet or SmartFoxServer Pro...not sure which would be easier, or atleaset better...
The master server diden't work, i made a new folder and then a new javascript, deleted everything and then pasted the code into it but then i just get errors in my game. I tried smartfoxserver too, but there are no guides, i seriously don't even know how to begin.
I just downloaded SFS Pro last night. You NEED to make sure you download SFS Pro for it too work. I did try using WAMP and MySQL last night, got it all programmed, but never worked. So I will try SFS over the next few days. As far as no guides, this is what I am learning with:
http://www.unifycommunity.com/wiki/inde ... O_tutorial
I got SFS installed and running successfully last night. Now I have to figure out how to get it too communicate with each other. Using SFS will be good as it will allow up to 20 ppl and will be good for testing with the pre-alpha testing, which I hope to have ready by this time next year.
It says you need to download eclipse, when i search it on google i see that you have a 100 versions of Eclipse, i don't know wich one.
And another problem with SFS, you will have to pay 2000 euros to be able to have more then 500 players on your game, 1000 euros for 500 and 0 euro for 20.., i'll have to find a good sponsor for that.
Re: Unity Multiplayer games
Posted: Thu Dec 31, 2009 8:55 pm
by SpiritWebb
I would assume this is the Engine in which they are talking:
http://www.freemmorpgmaker.com/index.php
Re: Unity Multiplayer games
Posted: Thu Dec 31, 2009 9:00 pm
by jeroenV
Thanks

Re: Unity Multiplayer games
Posted: Thu Dec 31, 2009 9:47 pm
by hallsofvallhalla
actually aren't they talking about eclipse the IDE?