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Re: Video 14

Posted: Mon Oct 12, 2009 11:23 pm
by neronix17
Hey halls, just wandering if you knew you have to close html tags? :lol: I was having a look through your source and theres alot of links and stuff that dont get closed with the </a> bit lol

Re: Video 14

Posted: Mon Oct 12, 2009 11:27 pm
by darspire
ahh yes html... my favorite!!!

i know ALOT about HTML hehe

Re: Video 14

Posted: Tue Oct 13, 2009 1:32 am
by darspire
hey halls. i am getting a website for the game you are helping me make : ) cant wait for people to play it..

when its almost done i need to post advertisements for it hehe

Re: Video 14

Posted: Tue Oct 13, 2009 2:27 am
by neronix17
darspire wrote:hey halls. i am getting a website for the game you are helping me make : ) cant wait for people to play it..

when its almost done i need to post advertisements for it hehe
When Ive got my website working properly Id be happy to host some ad's for you :)

Re: Video 14

Posted: Tue Oct 13, 2009 3:43 am
by darspire
thanks neronix.

Re: Video 14

Posted: Tue Oct 13, 2009 8:29 pm
by dragonhall
With the monster thing i started to just reinsert the monster after it died but then i started thinking about what to do when i start getting multiple players and i wanted every to say have a chance at the same monster. So instead of putting multiple copies in or even just reinserting after it dead i added a new table in the database and did the same thing that is being done with the items. When you go into battle it still randomly picks a monster but instead of dealing with the creature in the creature table the new playerscreature gets updated with the creature info. The player can have only one creature in there at a time and once the creature is killed it is removed from that table.

Now if i get multiple people playing they can all be fighting there own instance of the same creature.

Don't know if i explained that very well but hope it helps.

Re: Video 14

Posted: Tue Oct 13, 2009 10:26 pm
by Ravinos
Yes that also works. I'm doing similar now. I have my master mob table and it calls from that now and drops it in creature.

Maybe we should post up our modifications so everyone can see how it works or do you want to leave it to Halls?

Re: Video 14

Posted: Tue Oct 13, 2009 10:31 pm
by neronix17
Ive done the same thing but a different way, I cant remember what I did though, and I think I put it up on here somewhere anyway.

Re: Video 14

Posted: Wed Oct 14, 2009 1:36 pm
by hallsofvallhalla
no one likes my current creature configuration so I will make a video to fix it :)

Re: Video 14

Posted: Wed Oct 14, 2009 3:16 pm
by Ravinos
i like it........:)