Re: Why do I suck?
Posted: Sun Jan 24, 2010 9:02 am
I'm familiar with the usual "make a text game, then 2d game, then... then..." advice.
I also strongly disagree with it for the simple fact that you probably won't stick with it. Seriously, if you want to make an online 3D game, making a tetris clone is a long side quest with no gain other than a bit of knowledge. The amount of knowledge (besides becoming better at programming) is minimal as most of the skills are not transferrable and it will kill your motivation.
If you want to make MMOs or some other online game, I advise going to work on an existing text MUD, NWN persistent world or joining the Planeshift dev team. You will also learn programming skills creating a persistent storage system for an NWN PW and you won't lose your motivation so fast. Also, you'll be exposed to people who are operating a live world and you'll pick up MMO community management as well.
That is... if the OP is still around...
I also strongly disagree with it for the simple fact that you probably won't stick with it. Seriously, if you want to make an online 3D game, making a tetris clone is a long side quest with no gain other than a bit of knowledge. The amount of knowledge (besides becoming better at programming) is minimal as most of the skills are not transferrable and it will kill your motivation.
If you want to make MMOs or some other online game, I advise going to work on an existing text MUD, NWN persistent world or joining the Planeshift dev team. You will also learn programming skills creating a persistent storage system for an NWN PW and you won't lose your motivation so fast. Also, you'll be exposed to people who are operating a live world and you'll pick up MMO community management as well.
That is... if the OP is still around...