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Re: Morrowind
Posted: Sun Oct 11, 2009 5:59 am
by Jackolantern
I honestly tried giving Morrowind a shot, but it was waaaay too slow for me (both in pacing and physical character movement), and I called it quits about a half an hour in.
Re: Morrowind
Posted: Sun Oct 11, 2009 1:44 pm
by hallsofvallhalla
Jackolantern wrote:I honestly tried giving Morrowind a shot, but it was waaaay too slow for me (both in pacing and physical character movement), and I called it quits about a half an hour in.
to be honest I have done that a few times now. I try it then get sick of it. Most of the time I get to the convincing the guy in the thieves guild to give you the book quest then I quit.
Re: Morrowind
Posted: Thu Oct 29, 2009 8:54 pm
by ZeroComp
I am an active modder for morrowind and maybe I could make a mod to touch the combat system up a bit

Re: Morrowind
Posted: Thu Oct 29, 2009 9:41 pm
by hallsofvallhalla
oh sweet, but I am not sure if I will start this. I now have quite a few other projects to finish first

Re: Morrowind
Posted: Fri Oct 30, 2009 8:44 am
by neronix17
ZeroComp wrote:I am an active modder for morrowind and maybe I could make a mod to touch the combat system up a bit

YEah Id definately play that again if you get to HIT the enemy your pointing at!

Re: Morrowind
Posted: Sat Nov 07, 2009 11:25 pm
by ZeroComp
yeah it gets really annoying
Re: Morrowind
Posted: Sun Nov 08, 2009 11:01 am
by neronix17
ZeroComp wrote:yeah it gets really annoying
Understatement of the year

I just spent an hour and a half killing someone! Not because they were killing me, not because they were strong, but because out of every 500 attempted hits I would get 1! Still funny watching him go "ughhhh" and fall over after going stiff as a plank of wood

Re: Morrowind
Posted: Fri Nov 27, 2009 5:59 pm
by ZeroComp
lol
