Re: LKH and Modeling Life
Posted: Fri Oct 23, 2009 3:05 am
Dev Diary #2
(Halls I thought you said you were starting up a dev diary section
)
I have been messing around with some of goole maps scans of my city. I have a basic layout of the streets ready but I feel there are too many streets right now, as I will be working solo I figured I would cut my city in half then maybe even remove more streets that are random. Been thinking of some items that you can find. In my house I have found some basic invention materials and scrap that can be used to make awesome weapons.
Item list:
- Remote Controlled Car
- Table Saw
- Drill
- Chain
- Wood Planks
- Alcohol (for burning probably)
- Fishing Line
- Copper Wire
- Large Copper Tubing
- Small Copper Tubing
- Laser Sensor (from Laser Printer)
- Salt Peter
Items I have thought up that you will be able to get at a local store (which is Wal-Mart but I can't call it that):
- Mini Propane Tanks (almost look like handheld propane grenades!!)
- Bow/Arrow
- BB Gun
- Cross Bow
- Quick Reload for bow/crossbow (holds alot of rounds)
- Hunting Knives
- Slingshot
- Flashlight
- Generator
I will think of some more tomorow then tomorow/weekend create some concept drawings/schematics of what they create.
*EDIT* I did some research of my own on how many canadians own legal firearms. The UN reported that over 7 million people in Canada own a firearm in 1991 (26% of people) so that means roughly in my game every 1/4 house should contain a firearm or atleast some ammo. They also had stats on how many people owned illegal weapons (non registered) and that was 10% in 1991. So I can assume that 1 in 4 houses have some regular ammo/weapon then 1 in 10 houses could contain an exotic weapon/ammo.
(Halls I thought you said you were starting up a dev diary section
I have been messing around with some of goole maps scans of my city. I have a basic layout of the streets ready but I feel there are too many streets right now, as I will be working solo I figured I would cut my city in half then maybe even remove more streets that are random. Been thinking of some items that you can find. In my house I have found some basic invention materials and scrap that can be used to make awesome weapons.
Item list:
- Remote Controlled Car
- Table Saw
- Drill
- Chain
- Wood Planks
- Alcohol (for burning probably)
- Fishing Line
- Copper Wire
- Large Copper Tubing
- Small Copper Tubing
- Laser Sensor (from Laser Printer)
- Salt Peter
Items I have thought up that you will be able to get at a local store (which is Wal-Mart but I can't call it that):
- Mini Propane Tanks (almost look like handheld propane grenades!!)
- Bow/Arrow
- BB Gun
- Cross Bow
- Quick Reload for bow/crossbow (holds alot of rounds)
- Hunting Knives
- Slingshot
- Flashlight
- Generator
I will think of some more tomorow then tomorow/weekend create some concept drawings/schematics of what they create.
*EDIT* I did some research of my own on how many canadians own legal firearms. The UN reported that over 7 million people in Canada own a firearm in 1991 (26% of people) so that means roughly in my game every 1/4 house should contain a firearm or atleast some ammo. They also had stats on how many people owned illegal weapons (non registered) and that was 10% in 1991. So I can assume that 1 in 4 houses have some regular ammo/weapon then 1 in 10 houses could contain an exotic weapon/ammo.


