Page 2 of 2
Re: Agent's Flash RPG Engine
Posted: Mon Jul 27, 2009 5:07 am
by Alexx
Keep up the good work, looks pretty neat

Re: Agent's Flash RPG Engine
Posted: Thu Jul 30, 2009 5:52 pm
by Noctrine
Very nice, can we see some shots of the editor tools?
Also collision is a wee bit off.
Re: Agent's Flash RPG Engine
Posted: Thu Jul 30, 2009 9:56 pm
by Agent
Yeah sure, i currently use flash 8 -

Re: Agent's Flash RPG Engine
Posted: Thu Jul 30, 2009 9:57 pm
by Agent
Yeah sure, i currently use flash 8 -
And yes I am still working on collisions and physics.
Re: Agent's Flash RPG Engine
Posted: Sat Aug 01, 2009 4:02 pm
by neronix17
Loads Instantly, I get a slightly slow framerate but that could be my crummy background process ridden laptop

Re: Agent's Flash RPG Engine
Posted: Sat Aug 01, 2009 4:27 pm
by Agent
Great thanks for that, I guess this proves the online potential for this engine type .. once I include my server based calling system - loading times would be a breeze. gah, i hate these final school exams i want to work on this so badly! haha
Re: Agent's Flash RPG Engine
Posted: Mon Nov 23, 2009 9:55 am
by Agent
I have integrated the progress of this project into my Online RPG engine. See:
http://indie-resource.com/forums/viewto ... f=35&t=970