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Re: Big World Tech indie license
Posted: Wed Mar 10, 2010 12:31 am
by hallsofvallhalla
omg I am buying it...
Re: Big World Tech indie license
Posted: Wed Mar 10, 2010 12:56 am
by Jackolantern
hallsofvallhalla wrote:omg I am buying it...
Give us a nice report back how it goes!
EDIT:Ohh, and is it released yet? I could not find a link where you buy it, but I guess it may work like their other license options where you have to contact them. The wording did not sound like this was something coming soon, but rather, it sounded like something available now.
Re: Big World Tech indie license
Posted: Wed Mar 10, 2010 1:31 am
by hallsofvallhalla
indie version is not yet ready for sale but you can fill out a interest form for when it is.
Re: Big World Tech indie license
Posted: Wed Mar 10, 2010 2:14 am
by Jackolantern
Well, at least they appear to be moving forward with it. I will fill out an interest form as well just to ensure that they are getting flooded with them

Re: Big World Tech indie license
Posted: Wed Mar 10, 2010 11:01 am
by OldRod
hallsofvallhalla wrote:omg I am buying it...
We expect video tutorials!
This is a huge step... maybe the Hero Engine won't be far behind? *cross fingers*
Re: Big World Tech indie license
Posted: Wed Mar 10, 2010 2:23 pm
by hallsofvallhalla
eh the indie version is really lacking in a lot of places. Its not the great deal it sounds like. There will be many many many many many many many clones built from it.
Re: Big World Tech indie license
Posted: Wed Mar 10, 2010 2:29 pm
by hallsofvallhalla
edit: I guess all the MMORPG engines are limited so doesn't matter. I am sending a email off to BW about what I want from the engine and if it can serve me. Will let you know how it goes.
Re: Big World Tech indie license
Posted: Wed Mar 10, 2010 4:29 pm
by Jackolantern
hallsofvallhalla wrote:eh the indie version is really lacking in a lot of places. Its not the great deal it sounds like. There will be many many many many many many many clones built from it.
That's exactly what everyone said about RC lol. But most people don't have the gumption to finish even a clone game.
However, I do hear what you are saying about the customization. Just a simple phrase like "You will be able to alter some of the game mechanics and terms" doesn't really answer the question of what can be changed well enough to warrant paying $300. A page dedicated to telling potential buyers exactly what can be changed would be much better.
Re: Big World Tech indie license
Posted: Wed Mar 10, 2010 5:31 pm
by hallsofvallhalla
exactly. That's what I am fearful of. Is it a cookie cutter?
Re: Big World Tech indie license
Posted: Wed Mar 10, 2010 11:35 pm
by Jackolantern
Let us know what kind of info you get back
