Re: 2d client/browser hybrid
Posted: Sun Jan 17, 2010 8:45 pm
check the home page of this site, i need to get back to adding more but under 2d resources i have some listed.
Ambardia uses them and it has a few players but yeah you could use them and get away with it. I have decided to build my own in the browser, well actually finish one i have been working on.
http://www.forsakensanctum.com/testretro/index.php
mozilla has working walk animations, IE does not(still working on that), can someone test safari and opera?
I just have to figure out collision. I am just converting QOC to this map style and releasing QOC's map to IR Gold
Ambardia uses them and it has a few players but yeah you could use them and get away with it. I have decided to build my own in the browser, well actually finish one i have been working on.
http://www.forsakensanctum.com/testretro/index.php
mozilla has working walk animations, IE does not(still working on that), can someone test safari and opera?
I just have to figure out collision. I am just converting QOC to this map style and releasing QOC's map to IR Gold