Browser MMO Video #14

Location of the Videos
dragonhall
Posts: 14
Joined: Sun Sep 20, 2009 9:00 pm

Re: Video 14

Post by dragonhall »

Its not that I dont like it i am just trying to think of a way when multiple people join to keep the action smooth.
User avatar
hallsofvallhalla
Site Admin
Posts: 12026
Joined: Wed Apr 22, 2009 11:29 pm

Re: Video 14

Post by hallsofvallhalla »

well i understand its a pain to keep having to add creatures to it.
darspire
Posts: 194
Joined: Sat Jul 25, 2009 9:21 pm

Re: Video 14

Post by darspire »

i cant figure out how to reset the creature hp...wow i must be stupid
if you love something, let it go.
if it doesnt return.....hunt it down and kill it.
alexrules01
Posts: 175
Joined: Sun Oct 11, 2009 9:33 am

Re: Video 14

Post by alexrules01 »

darspire wrote:i cant figure out how to reset the creature hp...wow i must be stupid
This is how I did it (I can't believe i actualy did something! LOL!)

First in the creatues table, make a new field and call it whatever, I called mine 'maxhp'.

Here is my attack.php. You will find the code I added in between ************(code)**************** (Code is in 2 areas.)

If your copying and pasting this, you will find the new code at line 56 and lines 117 and 118

It is quite simple once you think about it. I was looking through the code and figured it out, just did some copying+pasting. Also you can change the variables to whatever you like, I just used them for simplicity.

Code: Select all

<?php
include_once 'connect.php';
  session_start();
  include_once 'logo.php';
?>
  
  <link href="style.css" rel="stylesheet" type="text/css" />
<div id="login2" div align="center">

<?php
if (isset($_SESSION['player']))
{
  $player=$_SESSION['player'];
}
else
{
  echo "Not Logged in <br><br> <A href='login.php'>Login</a>";
  exit;
}
?>
</div>
<?php
 $playerinfo="SELECT * from players where name='$player'";
$playerinfo2=mysql_query($playerinfo) or die("could not get player stats!");
$playerinfo3=mysql_fetch_array($playerinfo2);
 include_once 'statpanel.php';
$pid = $playerinfo3['id'];
 ?>
</div>
<div id="table">
<?php

 $creature = $playerinfo3['creature'];
 if ($creature != 0)
{
 $creatureinfo="SELECT * from creatures where id='$creature'";
$creatureinfo2=mysql_query($creatureinfo) or die("could not get the creature you were fighting!");
$creatureinfo3=mysql_fetch_array($creatureinfo2);

}
else
{
  echo "<a href='battle.php'>No Creature selected. Go Back!";
  exit;
}

$playerhp = $playerinfo3['hpoints'];
$playerattack = $playerinfo3['attack'];
$playerdefense = $playerinfo3['defense'];
$playerpass = 0;

$creature = $creatureinfo3['name'];
$creaturehp = $creatureinfo3['hpoints'];
$creatureattack = $creatureinfo3['attack'];
$creaturedefense = $creatureinfo3['defense'];
********************$creaturestarthp = $creatureinfo3['maxhp']***********************

 ?>
 </div>

 <div id="player">
 <?php
 ///////////////////////players turn////////////////////
   ///////////////////////////////////////////////new for video 13/////////////////////////////
 echo "<center><u> " . $playerinfo3['name'] . "'s Attack</u><br>";
 if (isset($_GET['sid']))
{
   $sid=$_GET['sid'];
   $spellinfo="SELECT * from playermagic where sid='$sid' AND pid='$pid'";
 $spellinfo2=mysql_query( $spellinfo) or die("could not get spell!");
 $spellinfo3=mysql_fetch_array( $spellinfo2);
 $sname = $spellinfo3['name'];
if ($spellinfo3['type'] == "combat")
	{
	if ($spellinfo3['scost'] > $playerinfo3['spoints'])
	{
	echo "You do not have enough Spell Points for this spell.<br>";
	 echo "<a href='battle.php'>Go Back";
	exit;
	}
	else
	{
	$spoints = $spellinfo3['scost'];
	$moddamage = $spellinfo3['svalue'] / 10;
	$moddamage = (int)$moddamage;
	$sdamage =  $spellinfo3['svalue'];
	$randdamage = rand(0, $sdamage);
	$sdamage = $randdamage + $moddamage; 
	
	echo " You Cast " . $sname . " and do " . $sdamage . " points of damage";
	$playerpass = 1;
	  $updateplayer="update players set spoints=spoints-'$spoints' where name='$player'";
  mysql_query($updateplayer) or die("Could not update player");
	}} 
} 




if ($playerpass != 1)
{
$playerattack = rand(1,20) + $playerattack;
$creaturedefense = rand(1,20) + $creaturedefense;

echo $playerinfo3['name'] . "'s Attack roll is " . $playerattack . "<br>";
echo $creature . "'s defense roll is " . $creaturedefense. "<br>";

if ($playerattack  > $creaturedefense)
{
  echo $playerinfo3['name'] . " hits! <br>";
  $playerdamage = rand(1,6);
   $newcreaturehp = $creaturehp - $playerdamage;
  echo "For " . $playerdamage . " points of damage. <br>";
   if ($newcreaturehp < 1)
   {
     echo "The " . $creature . " has been killed";
 ******************** $updatecreature="update creatures set hpoints='$creaturestarthp' where name='$creature' limit 1";
  mysql_query($updatecreature) or die("Could not update people");********************************

       // $updatecreature="DELETE from creatures where name='$creature' limit 1";
 // mysql_query($updatecreature) or die("Could not update creature");



        if ($playerinfo3['level'] > $creatureinfo3['level'])
        {
         $firstmod = $playerinfo3['level'] - $creatureinfo3['level'];
         $secondmod = $firstmod * 10 ;
         if ($secondmod > 90){$secondmod = 90;}
         $thirdmod = ($secondmod / 100) * $creatureinfo3['exper'];
         $totalexper =$creatureinfo3['exper'] - $thirdmod;
        }
        else
        {
         $firstmod = $creatureinfo3['level'] - $playerinfo3['level'];
         $secondmod = $firstmod * 10 ;
         if ($secondmod > 90){$secondmod = 90;}
         $thirdmod = ($secondmod / 100) * $creatureinfo3['exper'];
         $totalexper =$creatureinfo3['exper'] + $thirdmod;
        }
          $totalexper = (int)$totalexper;

           echo "<br><b><big>You gain " . $totalexper . " experience.</b></big><br>";
      $updateplayer="update players set exper=exper+'$totalexper',creature=0 where name='$player'";
  mysql_query($updateplayer) or die("Could not update player");



      echo "<a href='battle.php'>Go Back";
      exit;
   }

  $updatecreature="update creatures set hpoints='$newcreaturehp' where name='$creature' limit 1";
  mysql_query($updatecreature) or die("Could not update creature");
}
else
{
   echo $playerinfo3['name'] . " misses!<br>";
}}
?>
</div>
<div id="creature">
<?php
 //////////////////////creatures turn //////////////////

echo "<center><u> " . $creature . "'s Attack</u><br>";
$creatureattack = rand(1,20) + $creatureattack;
$playerdefense = rand(1,20) + $playerdefense;

echo $creature . "'s Attack roll is " . $creatureattack . "<br>";
echo $playerinfo3['name'] . "'s defense roll is " . $playerdefense . "<br>";

if ($creatureattack  > $playerdefense)
{
  echo $creature . " hits! <br>";
  $creaturedamage = rand(1,6);
   $newplayerhp = $playerhp - $creaturedamage;
   echo "For " . $creaturedamage . " points of damage. <br>";
   if ($newplayerhp < 1)
   {
     echo $playerinfo3['name'] . " has been killed<br>";
      echo "<a href='gameover.php'>Continue'</a>";
      exit;
   }
  $updateplayer="update players set hpoints='$newplayerhp' where name='$player'";
  mysql_query($updateplayer) or die("Could not update player");
}
else
{
  echo $creature . " misses!";
}
 echo "<br><br><a href='battle.php?creature=$creature'>Battle Again!";
 ?>
 </div>

darspire
Posts: 194
Joined: Sat Jul 25, 2009 9:21 pm

Re: Video 14

Post by darspire »

THANK YOU.

finally. i bow to you
if you love something, let it go.
if it doesnt return.....hunt it down and kill it.
alexrules01
Posts: 175
Joined: Sun Oct 11, 2009 9:33 am

Re: Video 14

Post by alexrules01 »

darspire wrote:THANK YOU.

finally. i bow to you
No problem at all mate, we are all here to learn and hone our skills :)
darspire
Posts: 194
Joined: Sat Jul 25, 2009 9:21 pm

Re: Video 14

Post by darspire »

now i just need to figure out how to make it so when exper gets to a certain number, you level up
if you love something, let it go.
if it doesnt return.....hunt it down and kill it.
User avatar
Sakar
Posts: 520
Joined: Thu Apr 23, 2009 2:59 am

Re: Video 14

Post by Sakar »

darspire wrote:now i just need to figure out how to make it so when exper gets to a certain number, you level up
Pseudo code:

Code: Select all

if ($exp >= 1000)
   $level = $level + 1
else
   //do other stuff
endif
Not actual code, just an idea of what needs to be done. You'd do this check anywhere the player would gain experience.
darspire
Posts: 194
Joined: Sat Jul 25, 2009 9:21 pm

Re: Video 14

Post by darspire »

do you know what the real code would be?
if you love something, let it go.
if it doesnt return.....hunt it down and kill it.
User avatar
hallsofvallhalla
Site Admin
Posts: 12026
Joined: Wed Apr 22, 2009 11:29 pm

Re: Video 14

Post by hallsofvallhalla »

here is a solution I gave when last asked about it

http://indie-resource.com/forums/viewto ... l+up#p8015
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