So this game framework is obviously an off-shoot of Cocos2D, the mega-popular iOS game framework. It has a pretty great feature set. Maybe even the best of all HTML5 game engines. However, it is quite heavy, since it is more than just an HTML5 game engine. It is the merging of two separate Cocos2D projects: Cocos2D-HTML5, a straight HTML5 engine meant to run in the browser, and Cocos2D-JSB (Javascript Binding), which allows Cocos2D-JS games to run with little modification in the Cocos2D-X system. This would in theory allow any Cocos2D-JS game, written in Javascript, to run natively on iPhone, Android, Windows Phone, Blackberry, etc.
It is all quite impressive looking, but the game code I have seen is thick and kind of ugly. Anyone ever used it?
Anyone ever used Cocos2d-JS
- Jackolantern
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Anyone ever used Cocos2d-JS
The indelible lord of tl;dr
- hallsofvallhalla
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Re: Anyone ever used Cocos2d-JS
Not I. I have looked at it before but never used it.