Kingdom of NPC

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KaL
Posts: 344
Joined: Mon Jan 13, 2014 5:44 am

Kingdom of NPC

Post by KaL »

Here is the overview of the game:


Document:

http://1drv.ms/1lrq9B3


Image of the character for the banner:

http://1drv.ms/1eW8hzS


Beta version coming out in May...

all feedback is appreciated:
KaL
Posts: 344
Joined: Mon Jan 13, 2014 5:44 am

Re: Kingdom of NPC

Post by KaL »

Here is a temporary trailer video of the game.
more content will be added. (current music is only for testing)

https://drive.google.com/file/d/0B_L6S7 ... sp=sharing
KaL
Posts: 344
Joined: Mon Jan 13, 2014 5:44 am

Re: Kingdom of NPC

Post by KaL »

Well, The KickStarter has started. Check out it and support me.

I have come a long way from remodeling my own home,fixing my car,learning to draw, being a network admin and now programming. I just believe anything is possible doesn't matter who you are. You've just got to break the code from your DNA and do the stuff that you wouldn't want to do.
Being an open minded person...

The Game is LIVE: Beta Verison

https://www.kickstarter.com/projects/17 ... dom-of-npc


After Beta:

- Clan Wars battling for Location Resources
- Clan's Dungeon Raid Runs
VashNaroom
Posts: 14
Joined: Wed May 28, 2014 5:29 pm

Re: Kingdom of NPC

Post by VashNaroom »

signed up and looked around. looking good so far. i really like the ToS and credits area. My suggestion would be to move the ToS area to the homepage link so not to clutter the game links. I will continue to pop in and enjoy your build up. hope the constructive criticism is appreciated and not hated.
KaL
Posts: 344
Joined: Mon Jan 13, 2014 5:44 am

Re: Kingdom of NPC

Post by KaL »

Thanks for signing up. Any feed back is good! Looks like i need a lot of more tutorials about the game and explaining why my game is better than other text based mmorpg.
VashNaroom
Posts: 14
Joined: Wed May 28, 2014 5:29 pm

Re: Kingdom of NPC

Post by VashNaroom »

big thing to remember KISMIF keep it simple make it fun. I have been making text games since 2005. i broke away for a bit using Alains NeaB which I am busy updating right now. I got NwE soon as Alain published but until a week ago really had no time to work in it. You are very welcome to pop in anytime www.valyriumrpg.com/tbg temporary housing while i work. I have added illusions and kylemassacres mods because i really enjoy their work.
KaL
Posts: 344
Joined: Mon Jan 13, 2014 5:44 am

Re: Kingdom of NPC

Post by KaL »

My main goal was to create a world like World of Warcraft. Where you can travel hide from player by traveling to different location, pvp safe zone, dungeon raids, and clans war.

I just added new features like create your own company, create your own quest, create new object that doesn't exist in the game and fixed health on weapon and armors to be destroy after reached 0.



But it's look like it might be to difficult to play. So i think i'll create a novel game single mode instead with this engine.


also can i check on your NEAB game too?
VashNaroom
Posts: 14
Joined: Wed May 28, 2014 5:29 pm

Re: Kingdom of NPC

Post by VashNaroom »

just take off the tgb from the URL. i am preparing to take it down soon. I am upgrading from the old 64 graphics to 256. www.facebook.com/valyriumTBG and www.facebook.com/valyriumrpg1 I still show the old graphics but at some point tonight i will be uploading sneak peeks at the new graphic system. Alain has turned his full attention to NwE and Kerrick controls NeaB he never responds but if you do purchase NeaB I will be glad to assist with any questions. I have followed all of Alains projects and will always support any of his endeavors. Thank you for popping in sorry i missed you earlier.
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