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- hallsofvallhalla
- Site Admin
- Posts: 12026
- Joined: Wed Apr 22, 2009 11:29 pm
Re: Sacred Frontier PBBG
Sounds promising!
Re: Sacred Frontier PBBG
Thankshallsofvallhalla wrote:Sounds promising!

Re: Sacred Frontier PBBG
Sent you a PM.Oroton wrote:Is there an admin panels or GM panel, that can add monsters items location edit them and or edit character data oppose to viewing the DB manually with something like phpmyadmin
I think if there is I'd probably abandon my project and use this.
I used this engine a while back and went against it after having difficulty setting it up
Re: Sacred Frontier PBBG
I also tinkered around with Dragon Knight engine and intended to heavily modify it into a Sci-Fi based game. I have been meaning to implement more HTML5 graphical elements into it, but got sidetracked. This is as far as I got xcalpro.com/gtraders
Skills: HTML5, JavaScript, PHP, SQL, Python, BASIC, HeroEngine(HSL), AGS(Lua), Unity, Photon, 3D Max, Mudbox, Photoshop, Poser, Flash
"Jack-of-all-Trades, Master of none"
"Jack-of-all-Trades, Master of none"
Re: Sacred Frontier PBBG
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Last edited by Torax on Tue Jan 02, 2018 11:54 pm, edited 1 time in total.
Re: Sacred Frontier PBBG
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Last edited by Torax on Tue Jan 02, 2018 11:54 pm, edited 1 time in total.
Re: Sacred Frontier PBBG [BETA]
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Last edited by Torax on Tue Jan 02, 2018 11:54 pm, edited 1 time in total.
Re: Sacred Frontier PBBG [BETA]
Tried it yesterday, was very nicely done! Will keep on testing for you.
Re: Sacred Frontier PBBG [BETA]
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Last edited by Torax on Tue Jan 02, 2018 11:54 pm, edited 1 time in total.