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Xaos
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Joined: Wed Jan 11, 2012 4:01 am

Hello All

Post by Xaos »

New user here. Watched some of the Browser MMO. I know some PhP and HTML, but I would like to fully know Php, Java, Javascript and C++. I wanna get my major in computer science, so I want a bit of a head start (i'm 15).
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Foofighter
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Joined: Sun Mar 04, 2012 1:52 pm

Re: Hello All

Post by Foofighter »

Welcome aboard!
You have very high aims , i would suggest to start with halls php MMO TUT and then starting to write your own little game, just start with a small project(like your own minesweeper^^), later on u can check out javascript and use it too in this project.

regards
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Jackolantern
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Joined: Wed Jul 01, 2009 11:00 pm

Re: Hello All

Post by Jackolantern »

Welcome! :)
The indelible lord of tl;dr
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Xaos
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Joined: Wed Jan 11, 2012 4:01 am

Re: Hello All

Post by Xaos »

Thanks guys ! I have watched (some) of val's browser MMO tut vids. I tried to make my own MMA sim in PhP, but got about 1/4 of the way through it and realized I wasn't ready yet, as I was constantly asking for help and referencing back to the tut videos and code to see what I should do. My fight code is 207 lines at this point, and with the good use of functions, it could be about half that :oops: Anyway, I think now i'm going to watch every video once, then watch them again and code as he does. Then i'll move on to Java, Javascript, C++, etc. My dream is to eventually (after college and such) create my own operating system and base a company around it, a microcosm of Microsoft if you will (With games and computer stuff) with a group of guys I meet in college and what not.
Xaleph
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Re: Hello All

Post by Xaleph »

Welcome and good luck! Game programming is a totally different form of programming than any other sort of programming, just so you know. On the languages, good luck studying them, They`re probably the best languages you could and should learn. Start with PHP, it`s the most simple and expressive one, work up to Java and then digg in to C.

On the OS thing, don`t. Trust me, it`s not worth the time and effort spent on it. Some have tried, few got working productions, however all have failed publishing it. Well, except for Bill and Steve. So you have to be one hell of a nerd to get it work, publish and market it.
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hallsofvallhalla
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Re: Hello All

Post by hallsofvallhalla »

welcome!
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SpiritWebb
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Re: Hello All

Post by SpiritWebb »

Welcome, glad to have you!!
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Jackolantern
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Joined: Wed Jul 01, 2009 11:00 pm

Re: Hello All

Post by Jackolantern »

Yeah, I second Xaleph's sentiment on creating an OS. To create a competitive OS today takes a herculean effort, a huge studio of talented OS devs, and probably millions of dollars. It also takes being a big name already, or using the compatibility in the Linux/Unix environment by creating another flavor of Linux (also unlikely to make a big splash, unfortunately; there are literally thousands out there already, and almost the entire Linux community uses about 10 of them).

If you are interested in working close to blank hardware in C and/or Assembly, you could make some serious money some day doing custom, contracted work making system software for proprietary or custom hardware. For example, you could be writing the software that drives large, custom manufacturing machinery. Jobs like that are where most people classically trained in writing operating systems are finding their cash cows. It is no where near as glamorous as writing the next big competitor to Windows, iOS, or OSX, but it is real money, and sadly, writing OSes really isn't.
The indelible lord of tl;dr
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Xaos
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Re: Hello All

Post by Xaos »

Oh, gotcha. Darn, but thanks guys, I find its better to squash dreams quickly :lol: I'de still like to start my own business, but it'll probably start of more of a hobby when I first get out of college until later on when I can get money, haha. I plan on getting internships in college at places like Microsoft, Dell, HP, and AT&T (many places have offices in Atlanta) so I'de (obviously) like to know as many languages before college so I could impress more during those time periods :D
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Jackolantern
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Re: Hello All

Post by Jackolantern »

Sounds good! One of the safest ways to start your own software business is to first start simply doing contracting work. There is basically no risk since you know how much you are making for the work up-front. Then you try to make a bit of breathing room with some funds and people who can work with you, until you have an excess where you can try something without it breaking you. Unfortunately software ventures are high-risk, so you never want to be betting your whole life on a creation. But doing it this way, you can still have your own company, be your own boss, try to create new things, and it won't kill you if they don't work out :)
The indelible lord of tl;dr
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