Whats needed next

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jaxa
Posts: 4
Joined: Mon Jul 13, 2009 6:42 pm

Re: Whats needed next

Post by jaxa »

Hi. First of all I would like to say this site is brilliant. I have always wanted to learn PHP.

I have watched a few of the videos and am now going back and working through them one-by-one.

I have a request and some ideas.

The Request: I am on an Internet Provider that has limited bandwith usage. Is it possible to have each video so I could download it to the hard-drive? Because sometimes I have to reload an old video to check I got the understanding right. This is extra bandwidth.

Some Ideas:

1. To register on this site the website sends a validation email to my email address. I can only use this site when I am validated. Can you teach us this process?

2. Can you teach us how to do shopping carts?

3. Can you teach us the processes involved with sending the shopping-cart contents to a credit-card payment facility, which gets you to pay the right amount (including any discounts for multi-buy) then sends stuff back to our website so we know what was purchased, and whether the purchase went through successfully?

You could do this in you MMORG by buying game-gold. 1000Gold, 2000Gold etc.

Yours

Jon Axa
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Noctrine
Posts: 928
Joined: Thu Apr 23, 2009 9:57 pm

Re: Whats needed next

Post by Noctrine »

Behold, the power of flashgot. ---> http://flashgot.net/

Sure to let you download any youtube video you come across. As for the other things I think it would be really important for halls to stay on track with how to get your game running. But those three things fall into areas I am pretty comfortable with, so if he isn't explicitly going to take a shot at them I may be able to help out.
Jesse Dorsey
ProjectANI - Lead Developer Person
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hallsofvallhalla
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Re: Whats needed next

Post by hallsofvallhalla »

well here is the issue with some of those requests. I am have quite a few projects going on and I cant run several videos at once. I have no time. I can however teach them eventually as our current videos get to that point, but I cant promise when that will be.

I can upload each video but it will be later tonight before I can do this.

here is a great tutorial on how to do email verification
http://forum.codecall.net/php-tutorials ... ation.html

Shopping carts are not incredibly hard, here is tut that i found on google in case you cant wait
http://www.tutorialized.com/view/tutori ... rial/12817

Next I recommend reading up on pay-pal, they do a great job of making it easy to verify payments and can transfer people to a page after being paid with a variable of how much.
so you write a script called, boughtgold.php, you have a variable that is checked from pay pal that verifies they did pay, and then the script is run that updates the database. Thats just a quick example.


I just read Noc's reply and yes please Noc, you are most likely much more knowledgable than I in that area. Thanks
Socapex
Posts: 16
Joined: Sun Jun 14, 2009 10:00 pm

Re: Whats needed next

Post by Socapex »

Hello, long time since I've been here. I'm really glad to see your videos are moving forward and you've included the scripts with the new ones. Somebody threw out the idea of a team project, you might want to check out kenai. It doubles as a repository and a live chat for developers. Kenai combined with netbeans IDE (what you should've used for your videos ;) ) makes for an ultimate team tool. Netbeans is available for windows, mac, linux and solaris 8-) and kenai is integrated in it. So you can have a tab in netbeans with the kenai chat... isn't that gorgeous! Plus all the repository functions are integrated right into netbeans (color coding and functions). Anyway, I feel like a TV add here so I'll stop. But I highly recommend the tool.

So, thanks ALOT halls, with just 5 videos plus a whole lot of googling, I've been able to start my own strategy game and it's going well (even though the headaches are constant :) ). I think going deeper into security issues and stuff like displaying and working with full arrays (or that mysql_fetch_array actually displays BOTH numerical and varchar keys, unless specified elsewise) would be nice. I don't know about your interface, but I've been having lots of fun with if statements and style="display:none;' or style='display:block;'.

Aurevoir, Socapex 2K
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hallsofvallhalla
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Re: Whats needed next

Post by hallsofvallhalla »

thanks for the info on Kenai and netbeans, I will look into them both though I do use netbeans for Java.

As far as what to add in the videos, trust me I get at least 1 email a day telling me where I should take my videos next...I can never make everyone happy :) Also everyone has different opinions about whats is better so I just decided to leave most of the stuff to the user to learn while I teach the basics of creating the game.
Socapex
Posts: 16
Joined: Sun Jun 14, 2009 10:00 pm

Re: Whats needed next

Post by Socapex »

Sure I understand that. It's just by what I was reading, I got the sense you wanted more user input on the direction of the tuts, hehe. It seems you've got enough :D And yes netbeans is mainly a java tool, but php, javascript, html and css are also very well implemented.
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hallsofvallhalla
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Re: Whats needed next

Post by hallsofvallhalla »

i do appreciate the input, its what I want, just kinda letting everyone know that if I dont chose their direction that is because why. all good.
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Jackolantern
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Re: Whats needed next

Post by Jackolantern »

hallsofvallhalla wrote:thanks for the info on Kenai and netbeans, I will look into them both though I do use netbeans for Java.

As far as what to add in the videos, trust me I get at least 1 email a day telling me where I should take my videos next...I can never make everyone happy :) Also everyone has different opinions about whats is better so I just decided to leave most of the stuff to the user to learn while I teach the basics of creating the game.
I personally think what is best, and can benefit the maximum amount of people is to keep it as general as possible, while leaving room for flexibility. As you commented, you cannot satisfy everyone. Some viewers are wanting you to code their game for them, and that is just not possible, because only one viewer could be satisfied. The best course in my mind is to just make a generic MMO, but add comments here and there saying things like "what we just did could be extended to create an auction house system", or "this system could be extended to allow clan ownership using <blank> coding technique", etc. without actually going into the specifics. Perhaps take some of the more specific requests, and just add notes here and there as to what could be extended to add their requested feature. Then those people could either learn the required PHP necessary to add the feature themselves, or form a team to do it. As you have already stated, the project would never get done if you kept taking detours to implement every feature everyone asks for. But it wouldn't take much extra time to point out their starting point on a specific feature, while keeping the actual tutorials and code as generic as possible to be the best beginning piece of clay for everyone.
The indelible lord of tl;dr
GrInd3r
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Joined: Mon Jul 13, 2009 10:34 pm

Re: Whats needed next

Post by GrInd3r »

Jackolantern <3 your avatar >< I love love love love trailer park boys
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Jackolantern
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Joined: Wed Jul 01, 2009 11:00 pm

Re: Whats needed next

Post by Jackolantern »

Thanks hehe :D Me too!
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