
Goofing with a sidescroller MMO
- hallsofvallhalla
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Goofing with a sidescroller MMO
just me goofing with creating a sidescroller MMO. Are these popular?


Re: Goofing with a sidescroller MMO
Well they arent exactly at the height of their popularity, usually though, if it is really good, people will definately play it
Languages: C++, C#, Javascript + Angular, PHP
Programs: Webstorm 2017, Notepad++, Photoshop
Current Project: HP Destiny
Programs: Webstorm 2017, Notepad++, Photoshop
Current Project: HP Destiny
Re: Goofing with a sidescroller MMO
Are those left bar graphics runescape graphics? They look awfully familiar ahaha but anyways very nice looking! 

- hallsofvallhalla
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Re: Goofing with a sidescroller MMO
i am not sure, they are part of the engine
also have a street scene but added too much shader

also have a street scene but added too much shader

Re: Goofing with a sidescroller MMO
What engine are you using?
- Jackolantern
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Re: Goofing with a sidescroller MMO
Actually I think there is a considerable demand for 2D sidescrolling MMOs, mostly generated from Maple Story. Not many exist, so it leaves fans of the genre (which is actually quite different from overhead) with few options.
The only issue I could maybe see with an engine is its networking. Sidescrolling MMOs require very fast network reaction to play as smoothly as the flag-bearers of the genre such as Maple Story. While I am not a fan of MS, it was very smooth, and a lot of its combat and PvP system was built around the fact that it played with the same pace as a Mario game, or Zelda 2 on the NES. Getting play that smooth and latency free is no small task, so I would wonder how an indie engine would fair.
Regardless, it looks very neat
Where did you pick this up if you don't mind me asking? I see it is NetGore from the pics (love me some .NET
), but where did you get the sidescrolling mod, or did you make it yourself?
The only issue I could maybe see with an engine is its networking. Sidescrolling MMOs require very fast network reaction to play as smoothly as the flag-bearers of the genre such as Maple Story. While I am not a fan of MS, it was very smooth, and a lot of its combat and PvP system was built around the fact that it played with the same pace as a Mario game, or Zelda 2 on the NES. Getting play that smooth and latency free is no small task, so I would wonder how an indie engine would fair.
Regardless, it looks very neat


The indelible lord of tl;dr
- hallsofvallhalla
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Re: Goofing with a sidescroller MMO
NetGore is capable of both side scroller and top down. Head over to site and if you stop by the forums tell'm Halls sent ya heheh
http://www.netgore.com/
http://www.netgore.com/
Re: Goofing with a sidescroller MMO
This engine looks very nice! I may as well just try and give it a whirl! Maybe make a small to-down RPG 

- Jackolantern
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Re: Goofing with a sidescroller MMO
Do you know if this is actually the same author as VBGore, or if this is just an inspiration/port?
The indelible lord of tl;dr
- hallsofvallhalla
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Re: Goofing with a sidescroller MMO
yes it is Spodi, same author. Great guy
here is an example of top down i made

here is an example of top down i made
