Just an idea, is if you die. Your stats are passed on but your traits may very same with equipment.
I just felt like sharing this

I always have too - but I have qualms about people dying from lag, and if you code around that, then they purposefully lag out to keep from dying... it gets complicatedhallsofvallhalla wrote:i have always liked the idea of perma death. Makes people try harder and not do such foolish things.
Yeah makes it more real. In most games I will attempt something harebrained if there is a good reward even if I think there is a large chance I will die because you can just revive and be fine.hallsofvallhalla wrote:i have always liked the idea of perma death. Makes people try harder and not do such foolish things.