MUDs
- hallsofvallhalla
- Site Admin
- Posts: 12026
- Joined: Wed Apr 22, 2009 11:29 pm
MUDs
Multi User Dungeons. Whats everyone think of them? Anyone get serious into one?
- SpiritWebb
- Posts: 3107
- Joined: Sun Jul 12, 2009 11:25 pm
Re: MUDs
I have made a handful of text RPGs, which are similar except without multiplayer, in various languages... That is about all I have ever done. My games were not much more than a bunch of if/else loops, input, random attacks, a small story and death. The death was because I would never get around to making the players able to fight back,hallsofvallhalla wrote:Multi User Dungeons. Whats everyone think of them? Anyone get serious into one?
So in answer to your questions 1. I love making single player ones. 2. No never really played any multi player ones, but played quite a few text RPGs made by others.
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Loopy
Re: MUDs
True MUDs as you have defined them are no doubt fun... I haven't played a real one for probably 20-25 years... waaaay back in the Apple IIe days I think. Nowadays, it has everything to do with pvp for me, so while attacking rats and investigating a dungeon is no doubt fun, I have a lot more fun raising armies and attacking other players, so that's the way I went with my game... though in my original design, you could do both... you could raise an army, and recruit heros... you could send your hero adventuring to explore and investigate, find relics, and gain fame. As of yet though, I have not implemented this.
Just my .02.
Just my .02.
- hallsofvallhalla
- Site Admin
- Posts: 12026
- Joined: Wed Apr 22, 2009 11:29 pm
Re: MUDs
so you made a mud years ago?
I am trying something new, I call it SGMUD, Semi-Graphical-Mud(if that is not taken yet
) Its going to be much like a mud but with very basic graphics. A new simple yet effective style graphics, greater than mud but less than 2d rpg.
I am trying something new, I call it SGMUD, Semi-Graphical-Mud(if that is not taken yet
- hallsofvallhalla
- Site Admin
- Posts: 12026
- Joined: Wed Apr 22, 2009 11:29 pm
Re: MUDs
never played it. Can't really remember what Muds I use to play.
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princezane
- Posts: 11
- Joined: Sun Nov 29, 2009 3:35 am
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kidalphabet
- Posts: 3
- Joined: Wed Jul 21, 2010 3:04 pm
Re: MUDs
Merentha (http://www.merentha.com) was my gig -- since I was 12. I still play it now and then, very fun, balanced. If there were a larger demand for text-based MMO, I would love to develop one -- they're not hard, I helped code some areas using LUA.
I think if you're looking to succeed financially in game platforms, your best bet would be: facebook app, large-scale MMO (EQ, WoW, Warhammer, etc..), phone apps, web-browser (I like this one since more people have access to a web browser).
Feel free to add to the list!
I think if you're looking to succeed financially in game platforms, your best bet would be: facebook app, large-scale MMO (EQ, WoW, Warhammer, etc..), phone apps, web-browser (I like this one since more people have access to a web browser).
Feel free to add to the list!

