Agent's Flash RPG Engine

RPG Maker, Eclipse, Xtreme Worlds, ect..
Alexx
Posts: 23
Joined: Sun Jul 26, 2009 3:39 am

Re: Agent's Flash RPG Engine

Post by Alexx »

Keep up the good work, looks pretty neat :)
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Noctrine
Posts: 928
Joined: Thu Apr 23, 2009 9:57 pm

Re: Agent's Flash RPG Engine

Post by Noctrine »

Very nice, can we see some shots of the editor tools?

Also collision is a wee bit off.
Jesse Dorsey
ProjectANI - Lead Developer Person
http://about.me/jessedorsey
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Agent
Posts: 164
Joined: Tue Jul 14, 2009 5:22 am

Re: Agent's Flash RPG Engine

Post by Agent »

Yeah sure, i currently use flash 8 -

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Agent
Posts: 164
Joined: Tue Jul 14, 2009 5:22 am

Re: Agent's Flash RPG Engine

Post by Agent »

Yeah sure, i currently use flash 8 -

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And yes I am still working on collisions and physics.
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neronix17
Posts: 317
Joined: Sat Aug 01, 2009 5:01 am

Re: Agent's Flash RPG Engine

Post by neronix17 »

Loads Instantly, I get a slightly slow framerate but that could be my crummy background process ridden laptop :D
This isnt just a gimp mask...This is an S&M gimp mask...
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Agent
Posts: 164
Joined: Tue Jul 14, 2009 5:22 am

Re: Agent's Flash RPG Engine

Post by Agent »

Great thanks for that, I guess this proves the online potential for this engine type .. once I include my server based calling system - loading times would be a breeze. gah, i hate these final school exams i want to work on this so badly! haha
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Agent
Posts: 164
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Re: Agent's Flash RPG Engine

Post by Agent »

I have integrated the progress of this project into my Online RPG engine. See: http://indie-resource.com/forums/viewto ... f=35&t=970
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