Source 2 Engine Free

Neo-Axis, Torque, 3D GameStudio, DarkBasic, Blitz3d, ect...
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OldRod
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Source 2 Engine Free

Post by OldRod »

Well, 3 days in a row, some big engine goes free-to-use... This time it's Source 2, but not sure when it will actually be available.

http://www.polygon.com/2015/3/3/8145273 ... developers
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hallsofvallhalla
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Re: Source 2 Engine Free

Post by hallsofvallhalla »

Wahoo! Man this is going to kill a ton of indie or smaller game engines.
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vitinho444
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Re: Source 2 Engine Free

Post by vitinho444 »

I don't really like Source... I don't know if it's because it was proprietary, but all the games look the same... but hey! This week is crazy for game dev :D
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Xaleph
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Re: Source 2 Engine Free

Post by Xaleph »

Are you kiddddddding meeeee? I __LOVE__ source engine!! Omg.. this is great news.. I love the epic battle between these companies.. :D :D
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Jackolantern
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Re: Source 2 Engine Free

Post by Jackolantern »

vitinho444 wrote:I don't really like Source... I don't know if it's because it was proprietary, but all the games look the same... but hey! This week is crazy for game dev :D
But do you mean all the games look the same as in rendering engine? Or just because of the models? I would figure you could make a game that looked nothing like other Source engine games. For example, I would assume a block puzzle game would not look similar to the FPS games made with Source.

But yes, this has been a crazy week for engines. It appears suddenly engine owners are worried about getting left behind in the indie sphere, which is quite a refreshing change of pace for the game industry. Indies would not only be forgotten, but wouldn't be remembered in the first place only 5 - 10 years ago when engines were in one of two camps: cheap, low-powered engines for indies, or completely unobtainable, AAA engines. They were worlds apart.
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vitinho444
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Re: Source 2 Engine Free

Post by vitinho444 »

Jackolantern wrote:
But do you mean all the games look the same as in rendering engine? Or just because of the models? I would figure you could make a game that looked nothing like other Source engine games. For example, I would assume a block puzzle game would not look similar to the FPS games made with Source.
Well the 3D models were very similar ofc, but it just looked the same... I think it's because of the style and not so much for the engine itself, CSS, L4D, CS: Go, Team fortress it just feels the same in my opinion.
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