Mac Multi-Purpose Engines

Neo-Axis, Torque, 3D GameStudio, DarkBasic, Blitz3d, ect...
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jpoisson
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Joined: Sun Aug 02, 2009 5:12 pm

Mac Multi-Purpose Engines

Post by jpoisson »

I will do some searching but does anyone know of any MPE's that are release for Max OSX?
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hallsofvallhalla
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Re: Mac Multi-Purpose Engines

Post by hallsofvallhalla »

sorry I do not.
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Sakar
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Re: Mac Multi-Purpose Engines

Post by Sakar »

Unity? It's a general purpose engine that works on both Windows and MacOSX
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Jackolantern
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Re: Mac Multi-Purpose Engines

Post by Jackolantern »

It is not really an engine, but I know Blitz has really kept Mac support up since they released Blitz Max.
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jpoisson
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Re: Mac Multi-Purpose Engines

Post by jpoisson »

Ok, well We should try and make a mac compiled list of software as well. since not all developers are not just WIN or LIN oriented.
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hallsofvallhalla
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Re: Mac Multi-Purpose Engines

Post by hallsofvallhalla »

if you make a list I will sticky it.
Falken
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Re: Mac Multi-Purpose Engines

Post by Falken »

Irrlicht is free, open-source and works on about everyplatform. It supports DirectX and OpenGL. It also has it's own software renderer for those platforms missing DirectX or OpenGL.
http://irrlicht.sourceforge.net/
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