Okay, I've tried 100 different setups for the attack system and I can't seem to find anything worthwile that works well.
I have basic attack points and defense points and health system. I haven't added anything else yet, but might in the future. Anyone have any ideas? I do have bullets that you have to have in order to attack the person. Those bullets can be chosen b/w 1 and 20, 20 being the higher possible damage done to the player. And I have it setup to where you lose, that the health you lose goes to the other player. I like it like that, since health won't be able to be restored otherwise.