New book about multiplayer game development with HTML5

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Jackolantern
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New book about multiplayer game development with HTML5

Post by Jackolantern »

I didn't even know this book was upcoming, and seems to have just popped-out of nowhere upon release. I even check Packtpub's game dev books every few months to see what is coming out soon since they seem to have the widest selection of topics these days. Anyway, I just found this book today, and decided to pick it up even though I probably won't have time to read it for a while. But just skimming through the details about it make it look very exciting, considering it is all about HTML5 + Socket.io multiplayer game development. It claims to teach you how to keep state in-sync, reduce latency, perform interpolation, etc. These are all pretty complex topics and the coverage in online tutorials is rather spotty, with even less HTML5-specific.

I just figured I would share since I bet a lot of people here would be interested in it. Once I get the chance to read through it I will post a review if no one beats me to it.
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hallsofvallhalla
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Re: New book about multiplayer game development with HTML5

Post by hallsofvallhalla »

oh very nice, wonder if I can get it at a local bookstore.
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Jackolantern
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Re: New book about multiplayer game development with HTML5

Post by Jackolantern »

If you can't, I have to say that Kindle format has improved a lot when it comes to programming books. Just grab the Windows desktop Kindle reader and buy it on Amazon. They are generally a lot cheaper than the paper books as well.
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Sim
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Re: New book about multiplayer game development with HTML5

Post by Sim »

I can only use hard copy books for programming. Just something about having it on my PC and trying to reference the book during excesizes annoys me. Flipping back and forth.
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hallsofvallhalla
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Re: New book about multiplayer game development with HTML5

Post by hallsofvallhalla »

same here, i got to have physical.

https://www.youtube.com/watch?v=vWz9VN40nCA
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Jackolantern
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Re: New book about multiplayer game development with HTML5

Post by Jackolantern »

I am the exact opposite. I hate trying to use a physical book for anything computer related, when I could just either alt-tab between the book and the IDE, or even put them on different monitors. Oh, and physical books take up too much space :P
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hallsofvallhalla
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Re: New book about multiplayer game development with HTML5

Post by hallsofvallhalla »

yeah but they look good in your library and make you look smarter to guests ;)
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OldRod
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Re: New book about multiplayer game development with HTML5

Post by OldRod »

I haven't bought a physical book in years. I get everything on my Kindle, even programming books. Two monitors makes it easy to read and follow through what they are doing and if you get stuck, you can always cut/paste the code :) Granted cutting/pasting is a bit quirky, but it works.
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Jackolantern
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Re: New book about multiplayer game development with HTML5

Post by Jackolantern »

hallsofvallhalla wrote:yeah but they look good in your library and make you look smarter to guests ;)
I have a stack of outdated programming books that can do that. They will never know the difference ;)
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hallsofvallhalla
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Re: New book about multiplayer game development with HTML5

Post by hallsofvallhalla »

Ha this is true.
Here is one of my oldest
http://www.amazon.ca/Black-Java-Game-Pr ... 1571690433


To be honest most of my learning comes from video tutorials.
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