MMO in Unity - Node.js VS. Photon

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Re: MMO in Unity - Node.js VS. Photon

Postby hallsofvallhalla » Fri Jun 17, 2016 1:06 pm

oh no doubt. I said highly unlikely. Not impossible ;) I can attest to the thousands of players and high costs of server. The first version of Forsaken Sanctum was a 3d MMO and had a few thousand sign ups and I could not keep the server running fast enough without buying more servers.
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