Trapped Within

Have a project in the works but not much media? How about an idea you are turning into a project? Maybe a game design document you want to start with. This is the place.

Re: Trapped Within

Postby SpiritWebb » Wed Jan 25, 2017 8:45 pm

Trapped Within Game Requirements:

OS: Windows 7 or higher
Processor: AMD A6-6310 or higher
Memory: 2GB RAM
Graphics: Integrated video (AMD RADEON R4 or later), 1GB VRAM. (Shader Model 3)
DirectX: Version 10
Storage: **TBD**
Sound Card: DirectX 10 Compatible
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Re: Trapped Within

Postby SpiritWebb » Thu Feb 02, 2017 11:03 pm

All the base levels are fully in place now. Decorating and setting up the traps along with adding the music and SFX are all that remain now. The look and feel has been changed one last time and been optimized with better keyboard control. An XBOX controller somewhat works, but am having issues getting that fully functional. Save/Load works as well.

Here is a teaser from one of the 50 rooms:
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Re: Trapped Within

Postby SpiritWebb » Sun Feb 05, 2017 4:58 pm

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Re: Trapped Within

Postby SpiritWebb » Mon Feb 06, 2017 12:40 am

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Re: Trapped Within

Postby SpiritWebb » Thu Feb 09, 2017 7:46 pm

Environment Update, starting level:
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Re: Trapped Within

Postby SpiritWebb » Thu Feb 09, 2017 11:23 pm

Can you solve the puzzle by clicking them in the right order or will you click wrong and risk death?
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Re: Trapped Within

Postby hallsofvallhalla » Fri Feb 10, 2017 11:41 am

Looking awesome!
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Re: Trapped Within

Postby SpiritWebb » Fri Feb 10, 2017 11:18 pm

hallsofvallhalla wrote:Looking awesome!


Thanks!

Can you find the correct path and escape room 3?
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Re: Trapped Within

Postby SpiritWebb » Mon Feb 27, 2017 1:04 am

Room ( Level ) 6:

Can you find the code in the room to unlock the door?
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Re: Trapped Within

Postby SpiritWebb » Tue Mar 07, 2017 8:26 pm

Been moved to Project Showoff II - Check it out! viewtopic.php?f=15&t=9262
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