So, uh, now what?

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Viper
Posts: 414
Joined: Thu Apr 30, 2009 3:01 am

Re: So, uh, now what?

Post by Viper »

Tutorlials are a goo idea.

Maybe just get instant messenger?
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Jesusfreak
Posts: 231
Joined: Mon Jun 08, 2009 1:43 pm

Re: So, uh, now what?

Post by Jesusfreak »

FATAL ERROR in
action number 3
of Create Event
for object UFO:

COMPILATION ERROR in code action
Error in code at line 1:
up/down = 1

at position 3: Assignment operator expected.
Anyone got any idea what this error message means?

EDIT: Now, I'm pretty sure there's a list of tutorials on these forums somewhere... I remember them... gah...
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Noctrine
Posts: 928
Joined: Thu Apr 23, 2009 9:57 pm

Re: So, uh, now what?

Post by Noctrine »

Jesse Dorsey
ProjectANI - Lead Developer Person
http://about.me/jessedorsey
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Jesusfreak
Posts: 231
Joined: Mon Jun 08, 2009 1:43 pm

Re: So, uh, now what?

Post by Jesusfreak »

Ok, I tried what the link said... still didn't work :( . Hmm...

EDIT: Never mind, I got it, I used () instead of {}... o_O

EDIT2: Another error:
ERROR in
action number 6
of Create Event
for object UFO:

Error in expression:var_1[]
position 1: Unknown variable var_1
And a screenie of the actions I have.

EDIT3: Ok... I've got the crashing fixed (sorta), now I gotta make it so that when one of the "HI"s you fire hits the UFO thingies, it blows up and leaves a little fire graphic behind... however, when I do it, instead of just blowing up that one UFO, if blows up the UFO it hits AND makes a bunch more in the corner and constantly blows them up, making the game lag out.

EDIT4: Ok, I fixed that problem. However, I can't find the solution to the bug that makes the UFOs only go horizontally (they're supposed to have a chance of going either horizontally or vertically, and of which direction they're facing). Anyone got any ideas?
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Warriorccc0
Posts: 92
Joined: Thu Jun 18, 2009 5:37 am

Re: So, uh, now what?

Post by Warriorccc0 »

Been on vacation and now I'm back.

Anyway, like I said before, get rid of the damn []'s.

and I see the problem.

The variable checking will only work for the action directly AFTER it and not the ones after that next one.

So you need to use the start and end blocks, such as...

Image

Kind of looks not too well done and sloppy, but I guess that's normal since your still a beginner.
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