How To Organize Your Game Design Documents

Talk about game designs and what goes behind designing games.
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Verahta
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How To Organize Your Game Design Documents

Post by Verahta »

Some relevant links to tidy up your game design notes and files:

https://www.gameacademy.com/create-orga ... ent-tools/
Like the above link mentions, make a MediaWiki (offline, localhost only, or on a private GitHub account maybe?), turn it into a interactive design document for your game.


http://www.gamasutra.com/view/feature/1 ... cument.php

http://code.tutsplus.com/articles/effec ... tive-10140

http://www.reddit.com/r/gamedesign/comm ... our_ideas/


Don't forget about:
Google Docs
yED
Game Design Doc Templates
Free mind mapping software
"In order to understand recursion, one must first understand recursion".
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LNitewing
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Re: How To Organize Your Game Design Documents

Post by LNitewing »

That was quite an interesting read. I had thought about creating a public wiki for my games, however I hadn't thought about creating a private one for design organization, for some reason. :P
Sanity is vastly overrated!
Twitter: @LNitewing (Personal Account), @NitewingGaming (for general development progress and stuff), @NiziniaGame (for specific updates on FKoN).
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Verahta
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Re: How To Organize Your Game Design Documents

Post by Verahta »

Related, can't believe I never found this site before but Trello is one of my new favorite tools:

http://business.tutsplus.com/articles/f ... -fsw-43840
"In order to understand recursion, one must first understand recursion".
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Callan S.
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Re: How To Organize Your Game Design Documents

Post by Callan S. »

An interactive design document about making the game? Sounds like making a game about making the game! And I would have to understand recurssion first before I can do that! ;)
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OldRod
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Re: How To Organize Your Game Design Documents

Post by OldRod »

I had a private wiki on here for a while (thanks Halls) but I could never get into using it for designing. I still prefer a Word or Open Office document.
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Verahta
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Re: How To Organize Your Game Design Documents

Post by Verahta »

Callan S. wrote:An interactive design document about making the game? Sounds like making a game about making the game! And I would have to understand recurssion first before I can do that! ;)
By "interactive" I just meant hyperlinked docs and assets (flow charts, diagrams, and so on). So design document assets are just a click away, instead of having to dig around foldiers and what not.
"In order to understand recursion, one must first understand recursion".
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Verahta
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Re: How To Organize Your Game Design Documents

Post by Verahta »

I can't remember where I found this, or when, but it's someones MMO design document.

http://diltz.wordpress.com/
"In order to understand recursion, one must first understand recursion".
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Verahta
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Re: How To Organize Your Game Design Documents

Post by Verahta »

Callan S. wrote:An interactive design document about making the game? Sounds like making a game about making the game! And I would have to understand recurssion first before I can do that! ;)
Obviously not for a small app game, but for a MMO or PBBG it is a very serious undertaking. Game design documents for those types of games are massive documents loaded with details.
"In order to understand recursion, one must first understand recursion".
Cayle
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Re: How To Organize Your Game Design Documents

Post by Cayle »

You could use OneNote or Evernote to organize everything.
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Jackolantern
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Re: How To Organize Your Game Design Documents

Post by Jackolantern »

Callan S. wrote:Sounds like making a game about making the game! And I would have to understand recurssion first before I can do that! ;)
Aaaaaannnnndd we have recursion.
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