Dot World Maker - Plug in system
Posted: Thu Nov 24, 2016 3:39 pm
Initial plug-in system has been released
You have now a new menu called "Editors" => "Generic Code" which let you write functions accessible from every where (independent from skills, stats, monsters etc...), and build up plug-ins as well.
Plug-ins can be exported / imported from that panel.
Plug-ins can have parameters to let your users easily tweak the features of your plug-in. And during installation of the plug-in the "install" function will be run if the function is defined allowing to create objects or set other game settings. More features will be added in the coming days/weeks.
In the mean time enjoy the first very small plugin of the history of the engine:
A simple lottery ticket!
(you must first uncompress the file before importing it as this forums don't accept my extension )
You have now a new menu called "Editors" => "Generic Code" which let you write functions accessible from every where (independent from skills, stats, monsters etc...), and build up plug-ins as well.
Plug-ins can be exported / imported from that panel.
Plug-ins can have parameters to let your users easily tweak the features of your plug-in. And during installation of the plug-in the "install" function will be run if the function is defined allowing to create objects or set other game settings. More features will be added in the coming days/weeks.
In the mean time enjoy the first very small plugin of the history of the engine:
A simple lottery ticket!
(you must first uncompress the file before importing it as this forums don't accept my extension )