Ailton (Coming Oct, 2016)

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Ailton (Coming Oct, 2016)

Postby SpiritWebb » Thu Sep 08, 2016 11:43 pm

For previous updates regarding Ailton, please see Project Showoff Tier I
viewtopic.php?f=35&t=9098.

Updated HUD to include current objective, starting room added for beginning the story. There is a previous screen with instructions on how to play at start of the game.
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Re: Ailton (Coming Oct, 2016)

Postby OldRod » Fri Sep 09, 2016 10:05 am

Looking good!

Congrats on nearing release :)
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Re: Ailton (Coming Oct, 2016)

Postby SpiritWebb » Fri Sep 09, 2016 9:05 pm

OldRod wrote:Looking good!

Congrats on nearing release :)


Thank you, it has been a tough road but been well worth it. We should be close to or at 90% by the end of the weekend!
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Re: Ailton (Coming Oct, 2016)

Postby SpiritWebb » Sat Sep 10, 2016 9:59 pm

Our first Ailton wallpaper, enjoy!

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Re: Ailton (Coming Oct, 2016)

Postby SpiritWebb » Sun Sep 11, 2016 12:15 am

Our first trailer:

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Re: Ailton (Coming Oct, 2016)

Postby SpiritWebb » Sun Sep 11, 2016 1:53 pm

Updated the main loading screen, updated the HUD (see below), added music to the starting level, applied another camera effect to player, added more life across the 7 cities and a few other things. Working on getting the health system fully operational and the final pieces to the story.

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Re: Ailton (Coming Oct, 2016)

Postby SpiritWebb » Tue Oct 04, 2016 9:56 am

We have launched a Kickstarter campaign for Ailton, check it out!
https://www.kickstarter.com/projects/badtouchstudios/ailton
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Re: Ailton (Coming Oct, 2016)

Postby SpiritWebb » Wed Nov 02, 2016 10:58 pm

Environment Update

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Re: Ailton (Coming Oct, 2016)

Postby hallsofvallhalla » Wed Nov 02, 2016 11:11 pm

Love it!
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Re: Ailton (Coming Oct, 2016)

Postby SpiritWebb » Fri Nov 04, 2016 8:51 am

hallsofvallhalla wrote:Love it!


Thank you sir! It was a last minute decision to move it from the desert feel to a frozen tundra setting!
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