Blitz3d Terrain Test

Got a project near completion? Got a project with lots of screens and media? This is the place. This is for nearly finished and Projects with lots of media.
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Raven67854
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Re: Blitz3d Terrain Test

Post by Raven67854 »

Lol well I did use yours as a base when I was getting started :). I didn't know blitz3d ^^.
C/C++/C#/Blitzmax/Visual Basic Programmer
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"It's not what you use. It's how you use it what you have" -Unknown author
"Sleeping the number one cause of death" -Raven67854
""No matter how much shit life throws at me. I will keep on going just to piss life off." -Raven67854

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Raven67854
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Re: Blitz3d Terrain Test

Post by Raven67854 »

Well I made a few additions to the Terrain Test. I added in Depth of Field I made it by default very subtle. As well I turned bloom and blur down to 0 by default. I also managed to get motion blur to work. I changed the Antistropic filtering setting. by default it is at 16. However now when you hit X to lower it doesn't fly straight down to 0. Remember to hit Q to enable it. This will defiantly be the final test ALL new updates will be posted in the community project forum. Please press F11 to turn Motion Blur on and off. Off by default.

All Pictures:
Solid:
Image

Wireframe:
Image

Water with AF and LOD.
Image

Water with Reflection and Refraction
Image

Sexy Bloom:
Image

No Blur:
Image

Blur:
Image

Binary:
Terrain Test

Controls: (Note: Controls are for this Binary only)
AA on/off: Left Alt
Enable TextureLod and AF: Q
Move Forward: W
Move Backwards: S
Strafe Left: A
Strafe Right: D
Look Around: Move Mouse
Vsync On/Off: F1
Turn TextureLod Up: P (Must enable it first)
Turn TextureLod Down: ;
Turn AF Up: Z(Must enable it first)
Turn AF Up: X
Change Refract/Reflection texture size: 1-8 on keyboard (Lower for higher FPS. Raise for higher quality)
Numpad for all Glow changes
Glow alpha value: 1 raises, 2 lowers
Glow dark passes count: 3 raises, 4 lowers
Glow blur passes count: 5 raises 6 lowers
Glow blur radius: 7 raises, 8 lowers
Glow quality 0 or 1: 9
Glow color (random): 0
Glow alpha-texture: - on numpad
Blur alpha value: C raises, V lowers
Blur passes count: B raises, N lowers
Blur radius: M raises, < lowers
Blur quality 0 or 1: >
Blur color (random): ?
Blur alpha-texture: Right Shift
Depth of Field distance: - raises, = lowers
Depth of Field Blur Radius: Delete raises, End lowers
Depth of Field Blur Pass Count: Insert raises, Home lowers
Depth of Field Direction: Page Up
Depth of Field Quality 0 or 1: Page Down
Motion Blur: F11
C/C++/C#/Blitzmax/Visual Basic Programmer
Blender/XSI user
"It's not what you use. It's how you use it what you have" -Unknown author
"Sleeping the number one cause of death" -Raven67854
""No matter how much shit life throws at me. I will keep on going just to piss life off." -Raven67854

PC Specs:
AMD Athlon 64x2 5000+ 2.6ghz Black Edition
8 gigs Corsair ram 1066mhz
9800GTX+
2x750gb HD
Vista Home Premium X64
Ubuntu 9.04 X64
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hallsofvallhalla
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Re: Blitz3d Terrain Test

Post by hallsofvallhalla »

friggn nice as spice
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Raven67854
Posts: 893
Joined: Thu Apr 23, 2009 12:51 am

Re: Blitz3d Terrain Test

Post by Raven67854 »

Thanks halls I hope soon we can get the community project off the ground.
C/C++/C#/Blitzmax/Visual Basic Programmer
Blender/XSI user
"It's not what you use. It's how you use it what you have" -Unknown author
"Sleeping the number one cause of death" -Raven67854
""No matter how much shit life throws at me. I will keep on going just to piss life off." -Raven67854

PC Specs:
AMD Athlon 64x2 5000+ 2.6ghz Black Edition
8 gigs Corsair ram 1066mhz
9800GTX+
2x750gb HD
Vista Home Premium X64
Ubuntu 9.04 X64
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Agent
Posts: 164
Joined: Tue Jul 14, 2009 5:22 am

Re: Blitz3d Terrain Test

Post by Agent »

Dude holy - wow, really nice work raven! I really did not believe Blitz3D was capable of those sort of shaders!

Very impressive, i think it could be an awesome Multiplayer FPS game... Keep us posted :D
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Raven67854
Posts: 893
Joined: Thu Apr 23, 2009 12:51 am

Re: Blitz3d Terrain Test

Post by Raven67854 »

Agent wrote:Dude holy - wow, really nice work raven! I really did not believe Blitz3D was capable of those sort of shaders!

Very impressive, i think it could be an awesome Multiplayer FPS game... Keep us posted :D
No shaders :)
C/C++/C#/Blitzmax/Visual Basic Programmer
Blender/XSI user
"It's not what you use. It's how you use it what you have" -Unknown author
"Sleeping the number one cause of death" -Raven67854
""No matter how much shit life throws at me. I will keep on going just to piss life off." -Raven67854

PC Specs:
AMD Athlon 64x2 5000+ 2.6ghz Black Edition
8 gigs Corsair ram 1066mhz
9800GTX+
2x750gb HD
Vista Home Premium X64
Ubuntu 9.04 X64
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Agent
Posts: 164
Joined: Tue Jul 14, 2009 5:22 am

Re: Blitz3d Terrain Test

Post by Agent »

:?
inbuilt now? :shock: no way?
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Raven67854
Posts: 893
Joined: Thu Apr 23, 2009 12:51 am

Re: Blitz3d Terrain Test

Post by Raven67854 »

Hahaha you can do those kind of effects without shaders its just harder :). But yea the community game should look pretty shiny :P.
C/C++/C#/Blitzmax/Visual Basic Programmer
Blender/XSI user
"It's not what you use. It's how you use it what you have" -Unknown author
"Sleeping the number one cause of death" -Raven67854
""No matter how much shit life throws at me. I will keep on going just to piss life off." -Raven67854

PC Specs:
AMD Athlon 64x2 5000+ 2.6ghz Black Edition
8 gigs Corsair ram 1066mhz
9800GTX+
2x750gb HD
Vista Home Premium X64
Ubuntu 9.04 X64
User avatar
Agent
Posts: 164
Joined: Tue Jul 14, 2009 5:22 am

Re: Blitz3d Terrain Test

Post by Agent »

ok nice, ive got quite a bit of old Blitz3D files and codes left around from when we used it to build our FS engine. Ill pack some of hte useful ones up - you might find it interesting...
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Raven67854
Posts: 893
Joined: Thu Apr 23, 2009 12:51 am

Re: Blitz3d Terrain Test

Post by Raven67854 »

Thank you :).
C/C++/C#/Blitzmax/Visual Basic Programmer
Blender/XSI user
"It's not what you use. It's how you use it what you have" -Unknown author
"Sleeping the number one cause of death" -Raven67854
""No matter how much shit life throws at me. I will keep on going just to piss life off." -Raven67854

PC Specs:
AMD Athlon 64x2 5000+ 2.6ghz Black Edition
8 gigs Corsair ram 1066mhz
9800GTX+
2x750gb HD
Vista Home Premium X64
Ubuntu 9.04 X64
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