Holiday Event

General Chat, Comments
Post Reply
User avatar
gmoore
Posts: 212
Joined: Wed Jun 04, 2014 5:40 pm

Holiday Event

Post by gmoore »

Would anyone be interested in me completing a 'Holiday Event' module? Customizable for tasks, rewards and ending prizes ... competition?

Greg
Running a game is like riding a bike ... well it should be!

New Worlds Engine / FunMayhem.com
Helping you get your game concept up and running. Now.
User avatar
hallsofvallhalla
Site Admin
Posts: 12031
Joined: Wed Apr 22, 2009 11:29 pm

Re: Holiday Event

Post by hallsofvallhalla »

yep
User avatar
cbsarge
Posts: 195
Joined: Mon Sep 14, 2015 3:20 pm

Re: Holiday Event

Post by cbsarge »

Sounds interesting!
KaL
Posts: 344
Joined: Mon Jan 13, 2014 5:44 am

Re: Holiday Event

Post by KaL »

Yes! I got all the tools ready for this. Lol
User avatar
gmoore
Posts: 212
Joined: Wed Jun 04, 2014 5:40 pm

Re: Holiday Event

Post by gmoore »

Have the shell working already.

Customizable by 12 holidays type background. With tiered items to deliver or stats to have. Each tier with a prize.

I am putting in block areas for images. Site owners will need to get those images for addition to the module (like the picture of a sword with 'x10' on it to represent give 10 swords get the prize or completion check).

Should add somethings to do for players.

Greg

Very (very) vaguely like this:
christmastree.gif
I will have hover/click to complete and end of tier results on it also. This is try 1.
Running a game is like riding a bike ... well it should be!

New Worlds Engine / FunMayhem.com
Helping you get your game concept up and running. Now.
Post Reply

Return to “General”