Well howdy IR people. It has been a while since I have been around but have not forgotten you guys. I went away because of my schooling since I was falling a bit behind and wanted to kind of catch up since I get to work at my own pace
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But to get this on topic:
I wanted to make a new module for NWE creatively named "Player Shops". I know NWE has a barter system and it is a little bit similar but with some differences in it as well. Basically here is a run down of what I plan to do and I haven't written down any notes so I guess I'll do it here:
- Players purchase a shop
- Players sell their items in their shop
Amazing concept right? Well here is where it gets a bit different. I wanted to make it somewhat customizable and do something that "I" haven't seen in a game before and that is to make it open/close at certain times for example:
- Always
- Weekdays
- Weekends
- Single Day
I figure that this way an administrator can kind of theme it with their game because maybe they have a medieval game and want to make like a market place that you see in movies or whatever have you and those are only open on weekends, and etc (you guys get the hint).
So what do you guys think? Questions, comments, concerns,
Ideas?
This is still kind of in my think tank so nothing is finalized on how I want to handle things but I could use some ideas from interested parties