rts army

Models, Sprites, Concept, ect...
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grif
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Joined: Tue May 05, 2009 6:53 am

rts army

Post by grif »

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Last edited by grif on Tue Aug 24, 2010 1:31 am, edited 3 times in total.
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SpiritWebb
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Re: rts army

Post by SpiritWebb »

Nice...now thats an army!
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PaxBritannia
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Re: rts army

Post by PaxBritannia »

Judging that those are hi-poly, it's going to take a massive amount of RAM to play that.

Otherwise, good job.

Pax.

P.s. Is it just me or does everyone hate texturing?
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Last Known Hero
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Re: rts army

Post by Last Known Hero »

PaxBritannia wrote:Judging that those are hi-poly, it's going to take a massive amount of RAM to play that.

Otherwise, good job.

Pax.

P.s. Is it just me or does everyone hate texturing?
Texturing should only take place after your whole model is finished, which includes high poly and low poly. Easier to make UV Maps for a low poly model.
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Power3DArt

-Current Project: Fault [Pre-Alpha]
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grif
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Re: rts army

Post by grif »

most of it is under 2 or 3000 polysi think there is 10 or 11 different models in there.
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grif
Posts: 306
Joined: Tue May 05, 2009 6:53 am

Re: rts army

Post by grif »

PaxBritannia wrote:Judging that those are hi-poly, it's going to take a massive amount of RAM to play that.

Otherwise, good job.

Pax.

P.s. Is it just me or does everyone hate texturing?
i can stop posting here if you like. i was bored
Rastan
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Joined: Tue Apr 13, 2010 1:48 am

Re: rts army

Post by Rastan »

That's pretty awesome. I've almost got where I can draw good stick figures.... Maybe one day ^^
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PaxBritannia
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Re: rts army

Post by PaxBritannia »

Texturing should only take place after your whole model is finished, which includes high poly and low poly. Easier to make UV Maps for a low poly model.
True.
i can stop posting here if you like. i was bored
Even if I didn't like it, you should still continue posting. But I do like it.

The fact that most of it is under 2k-3k poly when I though it was more means it was created with good craftsmanship.

Pax.
Baseball435
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Re: rts army

Post by Baseball435 »

whats a poly?
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Last Known Hero
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Re: rts army

Post by Last Known Hero »

a poly is a Polygon, a plane closed plane figure bounded by straight sides. aka a triangle or square/rectangle for 3d purposes.
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Power3DArt

-Current Project: Fault [Pre-Alpha]
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