MMO Enemies

Models, Sprites, Concept, ect...
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Last Known Hero
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MMO Enemies

Post by Last Known Hero »

Been a while since I have posted a model, and I figured that I would post my next MMO enemy, the model will have different themes you could say. One is going to be fire, earth, water (possibly), and normal. Each one of these models will only be slight differences in model, and mainly different textures. This is going to be the 'normal' one, and I haven't made a texture yet but I will get one out tomorow or the day after. Anyways, here it is.

It is 1730 polys, I still plan on chopping that down (much easier to do now since I have maya). I think I can get it around 1300 or less!

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Power3DArt

-Current Project: Fault [Pre-Alpha]
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Jackolantern
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Re: MMO Enemies

Post by Jackolantern »

Very nice :D ... and oddly kind of creepy. I think I would enjoy killing them :lol:
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ZeroComp
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Re: MMO Enemies

Post by ZeroComp »

They look like creepy little kids :? nice work :P
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Last Known Hero
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Re: MMO Enemies

Post by Last Known Hero »

I will be eliminating the smile, and hopeully giving them more of an evil look :P Thanks guys
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Power3DArt

-Current Project: Fault [Pre-Alpha]
Tyrannus Maximus
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Re: MMO Enemies

Post by Tyrannus Maximus »

Last Known Hero wrote:I will be eliminating the smile, and hopeully giving them more of an evil look :P Thanks guys
Yeah, I'd say that smile just makes them look creepy. Very good though.
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Last Known Hero
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Re: MMO Enemies

Post by Last Known Hero »

Here is my MMO weapon, it is an untextured Blunderbuss for one of the classes I will have available, and since it's a blunderbuss there is a good chance you know what class that would be for.

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Power3DArt

-Current Project: Fault [Pre-Alpha]
ZeroComp
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Re: MMO Enemies

Post by ZeroComp »

Awesome stuff!
Coding-PHP, Javascript, C++, HTML, mySQL
Modeling/Art-Blender, GIMP
Games-Unity, Game Maker 8
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Last Known Hero
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Re: MMO Enemies

Post by Last Known Hero »

Been learning to unwrap completely by hand and adjusting by hand, painstakingly long process. But I have an update pick. ONLY THE HANDLE IS MAPPED :) I know its not perfect, but its what I am able to do so far :P

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Power3DArt

-Current Project: Fault [Pre-Alpha]
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Last Known Hero
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Re: MMO Enemies

Post by Last Known Hero »

Here it is as a final, spec,diffuse,spec color, and bump. It wont usually be viewed this close up so im not too worried about some problem areas.

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Power3DArt

-Current Project: Fault [Pre-Alpha]
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Jackolantern
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Re: MMO Enemies

Post by Jackolantern »

Very nice :)
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