24 hours of modelling - Frag Fest
- SpiritWebb
- Posts: 3107
- Joined: Sun Jul 12, 2009 11:25 pm
Re: 24 hours of modelling - Frag Fest
That looks great! But why are there sausages hanging from the barrel?
Re: 24 hours of modelling - Frag Fest
hah. Every 6 hours we got a "wrench" throw in. Overall, our 4 wrenches were that we needed a star, a banana, sausage links, and the Houndstooth texture somewhere in the scene.OldRod wrote:That looks great! But why are there sausages hanging from the barrel?
Thanks guys
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- Jackolantern
- Posts: 10891
- Joined: Wed Jul 01, 2009 11:00 pm
Re: 24 hours of modelling - Frag Fest
Looking good! Only constructive criticism I can think of is that the sausages look a bit "stiff". It seems like they should drape a bit more over the barrel of the tank. Other than that it is very stylized and interesting
The indelible lord of tl;dr
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Re: 24 hours of modelling - Frag Fest
Congratulations! You did a great job on the model.
Re: 24 hours of modelling - Frag Fest
Thank you
The sausages were thrown in at 7am after I had been working on the thing for 19 hours..At that point I honestly did not care anymore, lmao. I modeled them and threw 'em in the scene in about 3 minutes, so yeah, they're a bit stiff over the barrel. I didn't feel like doing any more work to get them to drape any more,
The sausages were thrown in at 7am after I had been working on the thing for 19 hours..At that point I honestly did not care anymore, lmao. I modeled them and threw 'em in the scene in about 3 minutes, so yeah, they're a bit stiff over the barrel. I didn't feel like doing any more work to get them to drape any more,
Adobe Photoshop CS4/Illustrator CS4
Adobe Flash CS4
3DS Max & Maya
PC Spec:
Intel Core 2 Quad Q9550 (2.8ghz)
8gb 800Mhz DDR2 RAM
1gb nVidia GTX275
2TB SATA HD
Windows 7 RTM
Adobe Flash CS4
3DS Max & Maya
PC Spec:
Intel Core 2 Quad Q9550 (2.8ghz)
8gb 800Mhz DDR2 RAM
1gb nVidia GTX275
2TB SATA HD
Windows 7 RTM